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Assistant Professor of Game Design

Job in Wichita, Sedgwick County, Kansas, 67232, USA
Listing for: WICHITA STATE UNIVERSITY
Full Time position
Listed on 2025-12-01
Job specializations:
  • Education / Teaching
    University Professor, Academic
Job Description & How to Apply Below

Job Summary

Teach courses at the undergraduate and graduate levels using various instructional deliveries (e.g., traditional (face-to-face), hybrid, and fully online). To foster applied learning into the course design and engage with industry and local business community applied projects. To advance knowledge through scholarly activities (e.g., active involvement in committees, student mentorship, recruitment and retention initiative, outreach activities, etc.)

Essential Functions

Meet expectations for research, teaching, and service as set forth by the department and college.

Job Duties

Our new colleague will teach in a range of areas such as Environment Art, Tech Art, Tools Development, or Game Design. This position also supervises practicum students in game design, and work with colleagues on curricular and school initiatives aligned with the field of game design.

Required

Education and Experience
  • Terminal degree in direct field
  • Teaching experience
Faculty Requirements
  • MFA in Game Design or related field (must have completed terminal degree by time of application).
  • Professional experience in the field.
  • Professional experience in environment art, technical art, game design or game tools development.
  • Willingness to accommodate a variety of learning styles and strategies in instructional delivery and learning activities, including online and blended learning, flexible teaching methods, and applied learning approaches.
Knowledge,

Skills and Abilities
  • Ability to use and teach industry standard software.
  • Proficiency with Unreal Engine and related pipelines for asset integration and optimization
  • Excellent oral and written communication skills.
  • Demonstrated ability to teach undergraduate courses in game design.
Preferred Qualifications
  • Experience with 3D modeling, texturing, lighting, and rendering tools (e.g., Maya, Blender, Substance Painter, ZBrush).
  • 3+ years  professional experience in the field
  • Knowledge of scripting/programming for games (Python, C#, Blueprint, or similar).
  • Experience collaborating on interdisciplinary projects involving animation, filmmaking, or audio production.
  • Record of creative scholarship or industry projects in game design with regional, national, or international impact.
  • Experience teaching or mentoring students in applied learning environments, including team-based or project-driven coursework.
  • Familiarity with emerging areas of game design, such as AR/VR, XR, interactive storytelling, or procedural content generation.
Additional Information

REQUIRED APPLICATION MATERIALS:

  • Cover Letter/Letter of Application
  • Teaching Philosophy
  • Portfolio of Creative and/or Scholarly Work (URL): include up to 15 examples of your artistic, creative, or scholarly achievements.

For more information, contact Brian Foster, Assistant Educator of Game Design, Chair, Game Design Search Committee, brian.foster

Physical Requirements

Ability to remain in a stationary position – Frequent 60-90%;
Ability to operate a computer and other office equipment including but not limited to phone, printers, copiers, and calculators – Frequent 60-90%

Additional Physical Requirement:

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