Senior Cinematic Artist, Animator
Listed on 2026-03-11
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Entertainment & Gaming
Video Game, TV / Film Production -
Creative Arts/Media
Video Game, TV / Film Production
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. A community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Senior Cinematic Artist – AnimatorThe Marketing Cinematics (Craft Cinematics) team is responsible for creating high-impact, real-time trailers across multiple EA IPs. We operate at the edge of what game engines can visually achieve - pushing Frostbite and Unreal beyond typical gameplay constraints to deliver visually stunning marketing content seen by millions of players worldwide.
We are looking for a Senior Cinematic Artist – Animator who is passionate about storytelling, performance, and camera language. This is a hands‑on production role focused on animation excellence, creative collaboration, and delivering emotionally compelling, real‑time cinematic experiences. This is a hybrid role.
Your Responsibilities- Create high-quality, performance-driven character and camera animation in Maya and Motion builder for real-time marketing cinema tics
- Translate creative direction into compelling shots with strong cinematic timing and camera language
- Polish motion capture data to achieve believable weight, physicality, and emotional nuance
- Block and design shots in‑engine for previs and layout
- Refine performances in Maya and Motion builder to final quality
- Integrate animation into Frostbite (and occasionally Unreal) while maintaining camera framing and skeletal integrity
- Collaborate closely with lighting, editorial, and creative direction to ensure cohesive storytelling and iterate quickly in response to evolving edits and layered stakeholder feedback
- Contribute to performance capture and virtual production workflows when applicable
- Manage and track work through production tools (e.g., Shot Grid/Flow) in a fast‑paced marketing environment
- 5+ years of experience in character or cinematic animation
- Strong sense of cinematic timing, camera language, and storytelling through performance
- Advanced proficiency in Maya
- Experience polishing motion capture data
- Experience working with real-time engines (Frostbite, Unreal, or similar)
- Strong communication and collaboration skills across disciplines
- Ability to work effectively in an iterative, deadline-driven production environment
- Experience creating or contributing to AAA marketing trailers or high-visibility media
- Experience with facial animation and conveying emotion through subtle performance
- Comfort working with Perforce or similar version control systems
- Previs and layout experience in‑engine
- Exposure to virtual production tools (virtual cameras, markerless capture, Xsens, etc.)
- Experience with scripting (Python) or workflow automation
- British Columbia (depending on location e.g. Vancouver vs. Victoria) $91,100 - $126,900 CAD
Pay is just one part of the overall compensation Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top‑up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees.
Certain roles may also be eligible for bonus and equity.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law.
EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
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