Technical Writer - temporary
Technical Writer – Frostbite (12 months temporary)
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Frostbite is EA's proprietary game engine. Its versatile tools and cutting‑edge technology power the creation of some of the world's most iconic and visually stunning games, including titles from EA SPORTS and Battlefield. Frostbite provides a unified platform that empowers developers to create hyper‑realistic worlds, intricate gameplay, and lifelike animations with unmatched speed and quality.
As a Technical Writer, you will be part of a distributed team reporting to the Senior Manager of the Frostbite Documentation Team. You will work on technical documentation and learning resources, making it easier for creators of all skill levels to master Frostbite. You will collaborate closely with game‑engine developers and experts to share their knowledge and inspire innovation.
This is a hybrid role open to candidates who can commute to EA Games offices in Vancouver, BC or Montreal, QC.
Responsibilities- Work with distributed teams to create and maintain Frostbite documentation and learning resources.
- Communicate complex technical information in a clear, accessible way.
- Sustain and improve the quality of existing documentation by addressing bugs and feedback reports.
- Contribute to concurrent projects across different teams and deliverables.
- Work with SMEs to learn about, test, use and upskill in engine features and workflows.
- Participate in defining requirements and acceptance criteria for new documentation tools and workflows.
- 3 or more years of experience writing documentation for software, games, or game engines.
- Proven ability to write clear, accurate technical documentation.
- Experience working on concurrent documentation projects across multiple product areas.
- Working knowledge of content management systems and version control.
- Open to exploring the use of AI tools and workflows in daily work.
- Bonus:
Experience with game engines such as Unity or Unreal Engine.
To be considered for this position, please provide two technical writing samples.
Compensation and BenefitsPay ranges (dependent on location, e.g. Vancouver vs. Victoria): $75,900 – $105,600 CAD per year.
In British Columbia, the package includes 3 weeks of vacation per year, 10 days of sick leave per year, and extended health/dental/vision coverage and basic life insurance.
Key Details- Seniority level:
Mid‑Senior level - Employment type:
Temporary (12 months) - Job function:
Marketing, Public Relations, and Writing/Editing - Industries:
Computer Games
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Electronic Arts is an equal‑opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. EA will also consider qualified applicants with criminal records in accordance with applicable law.
Employment accommodations are available for qualified individuals with disabilities as required by law.
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