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Senior Game Designer

Job in Vancouver, BC, Canada
Listing for: Electronic Arts
Full Time position
Listed on 2026-01-17
Job specializations:
  • Entertainment & Gaming
    Game Development / Testing, Video Game
Job Description & How to Apply Below
  • Canada

Role

211852

Worker Type

Regular Employee

Studio/Department

Maxis

Work Model

Hybrid

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Welcome to The Sims, home to tinkerers, craftspeople, & storytellers. Our drive is to inspire everyone to make a better world through creative play. As the developer of The Sims, we create games and experiences for millions of people around the world and are always looking for new ways to inspire our players. The Sims is a place where you can do what you love and help others grow while doing it;

a place where your unique voice can be heard and seen. We put creativity and inclusivity at the core of our work and don't settle for seeing the world only as it is, but strive to build a world as it could be.

Location:

Vancouver, hybrid in studio three days a week.

This is an individual contributor senior role reporting to a Development Director. You will be part of a multidiscipline team working on the future of The Sims.

Responsibilities:

  • Create prototypes and designs for gameplay content, mechanics, and systems
  • Write clear and detailed documentation that communicates functionality, logic, tuning, and player outcomes
  • Implement and tune interactive objects, mechanics, and systems, or mechanics that power story-driven simulation and gameplay
  • Collaborate with designers, art, engineering, and QA to ensure alignment and feasibility
  • Partner with producers and project managers to scope features and track tasks
  • Use player-centered and data-informed design processes through quantitative and qualitative player insights
  • Troubleshoot in-engine, taking ownership over quality and player experience
  • Mentor junior designers, offering feedback and guidance based on expertise

Qualifications:

  • 5+ years of professional experience with one shipped AAA title
  • Experience in builders, simulation, sandbox, or life-sim games
  • Experience with expansion content or live service development
  • Experience with logic, scripting, and in-engine implementation using in engine, esp. with proprietary tools (e.g., Unreal, XML, Blueprints)
  • Proficient in version control (e.g. Perforce, Git) task tracking (e.g. Jira), and data visualization tools (e.g. Looker or Tableau)
  • Experience with player-driven storytelling and systems supporting different play styles
  • Comfort designing content around themes like identity, relationships, and social dynamics
  • Bonus - Experience working within Agile development

Pay Transparency - North America

COMPENSATION AND BENEFITS

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

PAY

RANGES

Pay is just one part of the overall compensation at EA.

For British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees.

Certain roles may also be eligible for bonus and equity.

ABOUT ELECTRONIC ARTS

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing…

Position Requirements
10+ Years work experience
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