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Sports Capture Lead

Job in Vancouver, BC, Canada
Listing for: Electronic Arts (EA)
Full Time position
Listed on 2026-01-07
Job specializations:
  • Entertainment & Gaming
    Video Game, Music / Audio Production
  • Creative Arts/Media
    Video Game, Music / Audio Production
Salary/Wage Range or Industry Benchmark: 111600 - 152800 CAD Yearly CAD 111600.00 152800.00 YEAR
Job Description & How to Apply Below

Sports Capture Lead – Electronic Arts (EA)

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

We are seeking an experienced, highly creative, and detail-oriented Group Lead to oversee the craft and quality of gameplay capture across multiple high-profile sports franchises. This role serves as a key creative bridge between internal production, creative, editorial, and capture teams, ensuring that all captured gameplay aligns with project timelines, creative direction, and technical requirements.

The ideal candidate brings a strong background in gameplay capture, creative production workflows, and team leadership. This role will be responsible for mentoring and directing a team of capture artists, managing the planning and execution of capture sessions across various titles and assets.

This position requires a creative, solutions-oriented mindset with the ability to anticipate challenges, optimize workflows, and drive projects from concept to completion while maintaining the highest quality standards.

Must Have Requirements
  • Extensive knowledge across all major sports and leagues and franchises (FC, NFL, CFB, NHL/UFC)
  • Experienced content creator for video games, or equivalent production experience
  • Ability to clearly interpret and describe the creative vision to the capture team to ensure capture will meet quality standards.
  • Experienced mentor with the ability to lead a group of capture artists to hit creative goals.
  • Must be extremely detailed oriented and organized.
  • Must be able to keep multiple teams focused and motivated while driving multiple projects.
  • Ability to give clear and concise creative notes to the capture teams across multiple projects.
Daily / Weekly Responsibilities
  • Daily stand ups with the Capture teams and Capture Director to ensure work is on track.
  • Quickly able to identify roadblocks and find creative solutions to avoid lost production days.
  • Works with franchise creative and capture leads to build shot-lists based on creative vision.
  • Coordinates capture schedules with production and creative partners to ensure deadlines can be met and quality can be reached.
  • Oversees the work of multiple capture artists, providing mentorship and helpful tips on ways to capture more efficiently while raising the bar of what good looks like.
  • Brings a passion to work that inspires the team to generate genre leading content.
  • Quickly adapts to work across multiple assets, easily shifting from one project to another to ensure the capture team is working efficiently.
Qualifications
  • Ability to interpret creative briefs and translate them into actionable capture tasks.
  • Experience mentoring or leading creative teams.
  • Familiarity with gameplay systems, build readiness indicators, and debugging tools.
  • Proven experience in gameplay capture or game development pipelines.
  • Strong understanding of production workflows, asset delivery, and cross-functional team collaboration.
  • Proficient with tools such as Frame.io, G-Drive, and project management platforms (e.g., Shot Grid, Jira, Asana).
  • Excellent communication, organizational, and problem-solving skills.
Nice to Have
  • Background in video editing, game design, or cinema tics production.
  • Experience working across multiple game titles or franchises simultaneously.
  • Understanding of motion capture, virtual production, or camera direction in gameplay capture.
Compensation And Benefits

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g., education, qualifications, certifications, experience, skills, geographic location, or business needs).

Pay Ranges
  • British Columbia (depending on location e.g. Vancouver vs. Victoria) $111,600 - $152,800 CAD

In British…

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