Set Extension Artist
Job in
Vancouver, BC, Canada
Listing for:
Walt Disney Animation Studios
Full Time
position
Listed on 2026-03-12
Job specializations:
-
Creative Arts/Media
Creative Design / Digital Art, Video Game
Salary/Wage Range or Industry Benchmark: 90400 CAD Yearly
CAD
90400.00
YEAR
Job Description & How to Apply Below
Job Summary:
Disney Animation’s Set Extension Artists use their knowledge of CG tools and strong painting skills to seamlessly extend digital environments in a 3D World. Learn more about .
We currently have opportunities for Set Extension Artists to join our Vancouver, BC Studio starting in April 2026
.
To apply for this position, you must upload a resume and a reel with a shot breakdown, featuring samples of stylized digital matte painting (Set Extensions) and samples of shots done as a generalist. Samples of traditional painting are a plus.
Please note, stylized matte paintings and shots should be of priority on your reel, even if they’re personal work showcasing your versatility and personal artistic sensibilities.
Responsibilities
Organically execute art directed dimensional, pre-lit, view-dependent artwork seamlessly integrated with fully CG environmentsWork with the Environment Team and Production Designers to extend the environments digitally to match the stylized art direction of the filmCreate appealing backgrounds, landscapes, and environments in a 3D world using digital rendering and painting programs such as Maya, Photoshop, Nuke, Houdini, Clarisse, etc. as well as GI rendering and Disney’s proprietary softwareExtrapolate art direction such as design, architectural style, lighting, and graphics which adhere to the Production Designer’s overall visionSupport the technical aspects of the workflow by proactively troubleshooting solutions in collaboration with other technical departmentsSupportively and thoughtfully collaborate with the Art, Layout, Modeling, Look Development, and Lighting teams, demonstrating a generalist skillset that utilizes a variety of techniques to achieve the final vision of the shot and overall filmInterpret concept art and color keys into stylized yet believable final imageryDesign environments for shots that are extrapolated from more generalized concept artSetup entire shot extensions from scratchLeverage your artistic sensibilities to deliver finished high-quality, appealing digital paintings using techniques such as composition, value structure, color theory, perspective, lighting, atmospherics, real world lighting, and material responseTranslate the essence of concept art, narrative ideation, and other reference materials provided by the Art Department, understanding the heart and intention of the concept as well as what aspects are important and where there is room to change/plus the workLight self-generated 3D assets as well as existing show assets using Dlight, Maya, and HyperionCreate fully-realized high resolution HDR digital matte paintingsCreate fully composited set extensions in Nuke utilizing 3D projections, creative compositing, post production motion blur and DOFTake art direction from various sources and collaborate with multiple departments to achieve the final shot with an open and professional demeanorFurther the department’s 2d & 3d skillsets by exploring and establishing new approaches and risk failure responsiblyModeling as needed, especially complex terrain generationTexture and shader generation as neededRequirements
Professional experience required, stylized feature animation experience preferredHigh skill level in painting, composition, perspective, and color theoryExtensive Knowledge of a 2.5D workflow with multiple projection camerasExtensive knowledge of both 2D and 3D workflows and thought processes with a willingness to learn new workflowsExtensive knowledge of Mac OSX and Linux as well as programs such as Photoshop, Maya, Nuke, and various renderersAbility to work iteratively in a fluid and fast-paced environment, take direction easily, and willingness to participate as a member of a highly collaborative teamIdeal candidates possess secondary craft skills or come from a generalist backgroundExtensive knowledge of real-world lighting and materialsPreferable background in tradition drawing and paintingExtensive understanding of shot and painting composition, with preferable knowledge of cinematographySolid understanding of photography and its terminologies, with the ability to integrate separate photos into a cohesive final imageAbility to solve complex problems with creativity and innovationBachelor's degree or comparable experienceThe hiring range for this position in British Columbia, Canada is C $90,400 to C $150,500 CAD per year. The base pay actually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors. A full range of medical, financial, and/or other variable pay or benefits, may be offered dependent on the level and position offered.
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