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Generalist Systems Programmer – Dead Daylight

Job in Toronto, Ontario, C6A, Canada
Listing for: Behaviour Interactive
Full Time position
Listed on 2026-01-02
Job specializations:
  • Software Development
    Game Development / Testing, Software Engineer
Salary/Wage Range or Industry Benchmark: 100000 - 125000 CAD Yearly CAD 100000.00 125000.00 YEAR
Job Description & How to Apply Below
Position: Generalist Systems Programmer – Dead by Daylight

Generalist Systems Programmer – Dead by Daylight

Join to apply for the Generalist Systems Programmer – Dead by Daylight role at Behaviour Interactive.

Overview

Are you passionate about building the systems that power unforgettable gameplay experiences? We’re a Montreal-based, independent studio crafting experiences across PC, console, and mobile. Our day-to-day revolves around two core business focuses:
Services and Original Games. The Original Games unit includes the Dead by Daylight franchise. Join us and help redefine what’s possible in Dead by Daylight.

In this role, you’ll be at the heart of our development team, crafting and optimizing the core systems that bring our game to life across multiple platforms. You’ll collaborate closely with designers, artists, animators, and fellow programmers to ensure a seamless and immersive experience for our players.

Responsibilities
  • Deliver systems. Write, refactor, and optimize C++ code for a wide range of systems, from game flow and player archives to platform-specific implementations and tooling.
  • Fix bugs. Dead by Daylight is a live game as a service where features are continually added or improved. This introduces bugs and other issues.
  • Fix performance and memory issues. Profile the game, identify bottlenecks, and optimize accordingly.
  • Ensure features and bugs are delivered on all platforms. Guarantee the game functions across PC and current/past-generation consoles.
  • Collaborate with teams. Work with game design, UI, backend programming, and art teams to deliver successful features.
Qualifications / What we're looking for
  • 5+ years of experience in game development, with a proven track record of delivering high-quality systems.
  • A true generalist—comfortable diving into a wide variety of technical challenges.
  • Strong proficiency in C++.
  • Experience with AA/AAA games or multiplayer games.
  • Experience with Unreal Engine 4/5.
Seniority level
  • Mid-Senior level
Employment type
  • Full-time
Job function
  • Information Technology
Industries
  • Computer Games

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