Lead Technical Animator: Unreal Rigging & Tools
Job Description & How to Apply Below
A leading gaming studio in Toronto is seeking a Lead Technical Animator to oversee the animation team and implement complex animation systems. The ideal candidate should possess over 5 years of experience in rigging and skinning, especially within Unreal Engine 5 and Autodesk Maya. Responsibilities include mentoring junior staff, collaborating with cross-functional teams, and developing tools to streamline workflows. The position offers a competitive salary range of CAD 100,000–150,000, and emphasizes a vibrant work culture and commitment to diversity.
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