More jobs:
AR/VR, Spatial Platform Engineer
Job in
Sunnyvale, Santa Clara County, California, 94085, USA
Listed on 2026-03-05
Listing for:
Apple Inc.
Full Time
position Listed on 2026-03-05
Job specializations:
-
Software Development
Software Engineer, App Developer - Mobile/Web
Job Description & How to Apply Below
It's the diversity of our people and their thinking that inspires the innovation that runs through everything we do. When we bring everybody in, we can do the best work of our lives. Here, you'll do more than join something - you'll add something. Apple Vision Pro is a revolutionary spatial computer that seamlessly blends digital content with your physical space.
It will allow us to do the things we love in ways never before possible - all while staying connected to the people around us. The system experience is a fundamental part of Apple's platforms and one of the first things users see and interact with. Join the vision
OS Spatial Platform team to help define spatial computing and create the core experiences and behaviors for how our consumers interact with Apple products. Help define new spatial mechanics, behaviors like multitasking, and explore new interaction models for Apple's vision
OS, iOS, and macOS platforms. Work closely with Apple's UI Frameworks, Human Interface, Applications, and Rendering teams to ideate and ship groundbreaking new experiences on the new medium of AR/VR.
The ideal Spatial Platform engineer for this role brings expertise building robust systems and extensible applications. You thrive in a dynamic and agile organization charted with creating new experiences that impact not only customers but also developers building the future. You lead by example by deploying best-practices, and advocate for quality in your work and the work of others. You respect debate and enjoy working within groups of different technical and non-technical backgrounds and diverse opinions.
Optional:
Experience in prototyping of user-facing features and working with designers Optional:
Experience in API design and building testable architectures (e.g. dependency injection, Swift Testing, XCTest). Optional:
Expertise in UIKit, Swift
UI, App Kit, and/or Core Animation. Optional:
Familiarity with rendering APIs (Reality Kit, Metal, etc). Optional:
Familiarity with ARKit. Optional:
Familiarity with game engine design and 3D rendering. Optional:
Strong 3D math/linear algebra fundamentals. Optional:
Experience in prototyping of user-facing features and working with designers.
BS / MS in Computer Science OR equivalent degree OR equivalent experience. Ability to collaborate cross-functionally with design and engineering teams. Up to 3 years of experience in software engineering. Proficient in Swift, Objective-C, or C++. Experience in writing multi-threaded, asynchronous code.
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