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Sr. Software Engineer, Product SRE

Job in Sunnyvale, Santa Clara County, California, 94087, USA
Listing for: CrowdStrike, Inc.
Full Time position
Listed on 2026-03-01
Job specializations:
  • Software Development
    Cloud Engineer - Software, DevOps, Software Engineer
Salary/Wage Range or Industry Benchmark: 80000 - 100000 USD Yearly USD 80000.00 100000.00 YEAR
Job Description & How to Apply Below

Crowd Strike, Inc.

Full time

R26949

As a global leader in cybersecurity, Crowd Strike protects the people, processes and technologies that drive modern organizations. Since 2011, our mission hasn't changed — we're here to stop breaches, and we've redefined modern security with the world's most advanced AI-native platform. We work on large scale distributed systems, processing almost 3 trillion events per day and this traffic is growing daily.

Our customers span all industries, and they count on Crowd Strike to keep their businesses running, their communities safe and their lives moving forward. We're also a mission‑driven company. We cultivate a culture that gives every Crowd Striker both the flexibility and autonomy to own their careers. We're always looking to add talented Crowd Strikers to the team who have limitless passion, a relentless focus on innovation and a fanatical commitment to our customers, our community and each other.

Ready to join a mission that matters? The future of cybersecurity starts with you.

About the Role

As a Senior Engineer (Typically equivalent to Staff or Sr Staff titles in other companies) in our Embedded Reliability team, you'll work directly within Crowd Strike product groups alongside product engineers and their leadership. You'll partner with engineering leaders to shape reliability roadmaps while doing hands‑on work solving complex distributed systems problems s is hands‑on systems engineering work focused on writing code, building foundational infrastructure, and solving complex problems rather than day‑to‑day operations or ticket management.

While we embrace the SRE moniker, you'll find that it means something much more service‑oriented at Crowdstrike, and affords you no shortage of Golang development initiatives, as well as the freedom to move up/down and laterally across the stack as & when needed. It is far and away our most self‑driven & autonomous backend development role.

Crowd Strike Falcon processes trillions of events per day. You'll work on the critical production systems that power this platform by improving, rearchitecting, and scaling them to meet growing demands. You'll write production code, debug complex distributed systems issues, and tackle problems spanning scale and resiliency, performance engineering, foundational observability and instrumentation, cost optimization, and failure modeling.

Product engineers and engineering leaders will come to you for guidance on architectural decisions because you've earned credibility through hands‑on work and delivering results. You'll ensure follow through on incident retrospectives with concrete improvements that eliminate entire classes of failures. You'll identify opportunities to extract common patterns into shared libraries or tools, or partner with platform teams on improvements that benefit multiple product groups.

Recent examples from the team include resolving critical issues in leader election libraries and building infrastructure‑as‑code tools that eliminate manual deployment processes.

Why This Role Matters:
Crowd Strike Falcon is the industry standard in cloud‑native cybersecurity and threat hunting. Our customers depend on us to protect their businesses from sophisticated threats, and reliability isn't optional - it's fundamental to our mission. As an Embedded SRE, your work directly impacts whether organizations around the world can defend themselves against cyberattacks. You'll be working on problems that matter, at a scale that few companies can match, with the autonomy to make real architectural decisions.

What

You'll Do
  • Partner with engineering leadership to define and drive reliability roadmaps
  • Design and implement architectural improvements to services, libraries, and platforms that impact teams across Crowd Strike
  • Establish foundational observability practices: ensure teams instrument services properly, react to signals effectively, and leverage observability to drive automation like continuous delivery
  • Lead performance and cost optimization: profiling, bottleneck analysis, capacity planning, and efficiency improvements across cloud infrastructure
  • Define and implement service‑level…
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