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CFX Artist

in 70173, Stuttgart, Baden-Württemberg, Deutschland
Unternehmen: Pixomondo
Vollzeit position
Verfasst am 2026-01-24
Berufliche Spezialisierung:
  • Medien/Kreative Künste
    Video Spiele, Fersehproduktion
  • Unterhaltung
    Video Spiele, Fersehproduktion
Gehalts-/Lohnspanne oder Branchenbenchmark: 40000 - 60000 EUR pro Jahr EUR 40000.00 60000.00 YEAR
Stellenbeschreibung

CFX Artist (Mid to Senior) – Germany

As a CFX Artist, you will work on exciting film and television projects, contributing to realistic and captivating characters and creatures.

Requirements
  • Minimum of 3 years of professional experience as a CFX Artist in the visual effects industry, focused on film and television projects.
  • Strong portfolio demonstrating a deep understanding of character effects and integration into visual storytelling.
  • Proficient in industry-standard software such as Maya, Houdini, ZBrush, and related tools used in character effects.
  • Extensive knowledge of simulation techniques for cloth, hair, fur, muscle, skin, and other character-related effects.
  • Solid understanding of physics, anatomy, and motion principles, translating them into realistic and visually appealing character effects.
  • Excellent problem‑solving skills, troubleshooting and resolving technical issues efficiently.
  • Strong communication and collaboration skills, working effectively within a team and across departments.
  • Ability to manage time effectively, meet project deadlines, and adapt to changing priorities in a dynamic production environment.
  • Solid understanding of generic simulation engines.
  • Experience using Shotgrid beneficial.
Responsibilities
  • Collaborate closely with the VFX Supervisor, Animation Team, and other departments to create dynamic and visually stunning character effects for film and television projects.
  • Design and create a wide variety of realistic visual effects and simulations, including character cloth, hair, fur, muscle, skin, and other related effects.
  • Ensure the integration of character effects seamlessly into the overall visual effects pipeline while maintaining the artistic and technical direction of the project.
  • Utilize industry-standard software and tools to achieve the desired visual effects, including Maya, Houdini, and proprietary software.
  • Revise simulations based on client and supervisor feedback in a timely manner.
  • Work in coordination with the Lighting team to ensure smooth integration of FX elements.
  • Provide guidance and mentorship to junior team members, fostering a collaborative and productive work environment.

Please note, you must be located in Germany, with the right to work without sponsorship, to be considered for this position.

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