Creative Audio - Creative Coder
Job in
Seattle, King County, Washington, 98127, USA
Listing for:
Meta
Full Time
position
Listed on 2026-01-17
Job specializations:
-
Creative Arts/Media
Digital Media / Production
Salary/Wage Range or Industry Benchmark: 80000 - 100000 USD Yearly
USD
80000.00
100000.00
YEAR
Job Description & How to Apply Below
Summary
Creative Audio is a centralized team that touches every product Meta produces, making our team integral to the company. We collaborate with product and creative teams across Meta to design audio for video, post‑production audio, final mixing and mastering, audio field recording, sound effects, and large scale content projects across a wide range of software and hardware, including but not limited to your phone, glasses, VR headsets a mix of Augmented Reality/Mixed Reality across these devices.
We're a team of over 60 audio experts who design the experiences that connect people through the power of sound.
The Creative Audio team is seeking a Creative Coder for the Tech & Prototypes department. This role collaborates closely with Engineering and Product Design to define sound functionality and deliver advanced audio features. It involves developing advanced audio solutions, optimizing performance, refining tools, leveraging machine learning and generative AI, and solving complex technical challenges at the intersection of audio and artificial intelligence.
As a key contributor to Meta’s day‑to‑day sound design, the Creative Coder provides creative and technical insights to drive innovative, immersive audio experiences offering a long runway for creativity, innovation, and empowerment to push the boundaries of sound technology and make a meaningful impact.
Required Skills
Creative Audio - Creative Coder Responsibilities:
Collaborate with design and engineering teams to deliver cutting‑edge audio functionality, tooling, and pipeline solutionsProvide technical audio leadership, empowering sound designers, composers, and creators, while elevating audio quality across all Meta products and platformsApply creativity and product thinking to develop innovative, audio‑focused prototypes and experiences that enhance user experience and drive team and company successBuild functional prototypes from early concepts at various levels of fidelity, utilizing a range of design tools and programming languages, and implement them across multiple platformsTranslate emerging technical domains and knowledge into actionable ideas and explorationsClearly articulate prototype design decisions to internal stakeholders and offer constructive feedback to partnersCollaborate closely with a global team to create unique sonic experiences and drive projects to completionPrepare and test for implementation accuracy, working with internal and external teams to resolve bugs and optimize audio within productsLeverage code as a design medium to bridge the gap between product goals and engineering implementation, as well as unlock features for external developersEstablish pipelines & best practices for leveraging ML / AI models in prototypesWork closely with PMs, engineers, researchers, sound designers to lead the creation and execution of engaging audio‑driven user experiencesMinimum Qualifications
6+ years implementing and coding sonic experiences for products in mobile, hardware, and/or non‑traditional immersive environments5+ years development experience with Python, C#, Kotlin, JavaScript, or C++Experience with object‑oriented programming and designExperience with game engine audio implementation and middleware (e.g., Wwise, FMOD Studio, Unreal Meta Sounds)Understanding of DSP and audio signal processingHands‑on experience integrating machine learning models (Tensor Flow, PyTorch, ONNX) into production pipelines for tasks such as inference, data processing, and generative workflowsExperience debugging code across various development environmentsExperience managing collaboration tools and version control systems (e.g., Git Hub, Perforce)Experience prioritizing tasks and adapting quickly to changes in scopeTime‑management and organizational skills to meet delivery specifications and deadlinesBA/BS in Audio or Music Technology, Computer Science, Transmedia, or equivalent work experienceTechnical skills and a track record of leading cross‑functional teams, bridging design and engineering to create impactful audio experiencesPreferred Qualifications
Audio Implementation experience and/or design for shipping AR and VR…
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