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Graphics Engineer

Job in San Francisco, San Francisco County, California, 94199, USA
Listing for: Unity
Full Time position
Listed on 2026-01-16
Job specializations:
  • Software Development
    Game Development / Testing, Software Engineer
Job Description & How to Apply Below

The opportunity

Unity’s graphics drivers team is the foundation of all rendering m the billions of mobile games, PC and console titles, XR experiences, or other real-time rendering applications, every pixel Unity renders flows through our code. We are the ultimate cross-platform engineering team, doing graphics on virtually every graphically-capable device in the marketplace today.

Our team is responsible for the application interface to the graphics hardware, which we implement using industry-standard graphics APIs like Vulkan, Direct3D, Metal, and WebGPU, to name a few. From the simplest cube to the most complex scene rendered with Unity’s high-definition rendering pipeline (HDRP), the graphics drivers team along with their shader compiler colleagues bring the hardware to life.

What you'll be doing
  • Develop and maintain the software code and infrastructure of the real-time game engine.
  • Design and develop 3D graphics rendering algorithms for various platforms.
  • Collaborate with other teams with each feature release to expose backend functionality to user scripting. Work with modern graphics APIs to build a unified abstraction layer to support cross-platform rendering in the game engine.
  • Optimize performance, troubleshoot performance-related bugs and create tools to evaluate performance.
  • Partner with the Virtual Reality team, platform partners and customers to improve rendering performance.
What we're looking for
  • Master’s degree, or foreign equivalent degree, in Computer Science, Computer Graphics, Information Technology, or a related field and two (2) years of related work experience.
  • Must have two (2) years of experience with/in the following:
    Applying computer graphics rendering techniques including geometric rendering, lighting and illumination, and texture mapping;
    Developing applications in C++ using classes, templates, and polymorphism;
    Using Nsight Graphics and Render Doc to troubleshoot performance-related bugs and create tools to evaluate performance;
    Building unified abstraction layers using DirectX
    12, Vulkan or Metal to support cross-platform rendering; and Developing rendering infrastructure code for at least three of the following platforms:
    Windows, Linux, Mac OS, and Play Station.
  • International relocation support is not available for this position.
  • Work visa/immigration sponsorship is not available for this position.
  • 40 Hours/week, Mon-Fri, 8:30 a.m. – 5:30 p.m.
  • Up to 2% domestic or international travel required.
  • 100% telecommuting permitted.
Benefits

At Unity, we want our team members to thrive. We offer a wide range of benefits designed to support well-being and work-life balance.

Please note:

Benefits eligibility, specific offerings, and coverage vary based on the country and employment status.

While specific benefits vary, here are some of the ways we strive to take care of our eligible team members globally:
Comprehensive health, life, and disability insurance | Commute subsidy | Employee stock ownership | Competitive retirement/pension plans | Generous vacation and personal days | Support for new parents through leave and family-care programs | Office food snacks | Mental Health and Wellbeing programs and support | Employee Resource Groups | Global Employee Assistance Program | Training and development programs | Volunteering and donation matching program

Life at Unity

We offer a wide range of benefits designed to support employees' well-being and work-life balance. You can read more about them on our career page.

Unity [NYSE: U] is the leading platform to create and grow games and interactive experiences. Creators, ranging from game developers to artists, architects, automotive designers, infrastructure experts, filmmakers, and more, use Unity to bring their imaginations to life across multiple platforms, from mobile, PC, and console, to spatial computing.

As of the third quarter of 2024, more than 70% of the top 1,000 mobile games were made with Unity, and in 2024, Made with Unity applications had an average of 3.7 billion downloads per month. For more information, please visit Unity.

Equal Opportunity Employer

Unity is a proud equal opportunity employer. We are committed to fostering an…

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