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FX Technical Director

Job in San Francisco, San Francisco County, California, 94199, USA
Listing for: Industrial Light & Magic
Full Time position
Listed on 2026-01-12
Job specializations:
  • Creative Arts/Media
    Video Game, Digital Media / Production, Computer Graphics / 3D / Animation, Video Production
Salary/Wage Range or Industry Benchmark: 250000 USD Yearly USD 250000.00 YEAR
Job Description & How to Apply Below

This posting is an opportunity to submit your resume for future consideration; this is not a role that is open at this time. We anticipate this role may be open in the future, but we are not actively hiring for the position. If you would like to be considered for this potential role, please submit your resume. If the role becomes available, you may receive an email or call from a recruiter.

The Effects TD generates FX animation, procedural simulation, dynamic simulation, particle and fluid systems for feature film visual effects. They are responsible for lighting, rendering and moderate‑level compositing of complex shots with guidance from their supervisors.

What You’ll Do
  • Designs and creates FX animation, procedural simulation, dynamic simulation, particle and fluid systems
  • Responsible for setting up and wrangling heavy particle effects and enormous crowd shots
  • Excellent pipeline scripting ability
  • Solid compositing ability, can wrangle blue‑screen extractions, working understanding of Nuke
  • Can write plug‑ins, debug simulations and write set up and surface shaders with proficiency
  • Can write/hack procedural surface shaders and volumetric shaders with proficiency
  • Can animate moderate objects with proficiency
  • Can pick up new techniques quickly and easily and can debug just about anything
  • Sets a standard for all Technical Directors in continually raising the bar for speed, quality of work and adaptability
What We’re Looking For
  • 3-5+ years production experience or feature film experience with effects simulation work
  • Bachelor’s degree in computer science, engineering or computer graphics
  • Demo reel required
  • Ability to work with competency, energy and enthusiasm within a team environment with gentle supervision to complete a shot
  • Exhibits excellent listening and communication skills, able to receive direction and criticism
  • Excellent presentation/communication skills in dailies/shot review by clearly and briefly outlining what has been accomplished and what next should be addressed in the shot
  • Engages in the creative process without ego, and accepts all final decisions with a positive and supportive attitude
  • Demonstrates an excellent aesthetic eye, anticipating potential problems and using knowledge of how to use the tools to achieve the desired look
  • Demonstrates superb problem‑solving skills and takes the initiative to offer ideas and suggestions
  • Prioritizes tasks and manages time very well
Preferred Skills Competencies
  • Linux and scripting ability in Python
  • Experience in MEL
Technical Skills
  • Advanced simulation experience with either Houdini, Maya, 3DS Max or other software, and the ability to write expressions
  • C++ skills

Reference: ECNJOBID- in the application

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