Professional Tutor; Game Development at Alamo Colleges District
Listed on 2025-12-07
-
Education / Teaching
Bilingual, Tutoring
Professional Tutor (Game Development) - NVC - req
12024 - T
This is a part‑time, temporary position- not eligible for benefits.
Please submit unofficial college transcripts with application.
Posting closes on: 4/4/2025 at 6:00pm CST
Our Northwest Vista College learner community includes 40.9% who rely on financial aid, 34.7% first‑generation, 3.4% veterans, and 19.2% over age 25. The Alamo Colleges has a proven track record of success in training workers that local employers need to stay competitive and carries the designation as the #1 provider of workforce education in the region.
Hourly or Salaried:
Hourly
Funding source:
Grant Funded
Number of openings: 1
Benefits Eligible:
No
Workforce Programs Chair
3535 N. Ellison Dr.
San Antonio, Texas, 78251
United States
Outside working hours if other than M-F 8:00 a.m. to 5:00 p.m.:
Varies
Play a crucial role in student success by working with students to identify their academic needs and provide personalized tutoring sessions.
Responsible for providing students with individualized assistance to help them learn new concepts and complete assignments.
Assisting students with homework, projects, research and other academic tasks.
Working with students to help them understand key concepts, especially those learned in the classroom.
Providing students positive and constructive feedback.
Recognizing different learning styles and student preferences.
Staying up to date with the school curriculum.
Reports to:
Varies
- Associate’s degree or equivalent education (60 hours) including successful completion of college‑level coursework in the related field.
Education and Experience
- 1 year of tutoring, teaching or directly related experience.
- Experience working with a multi‑cultural population of students with varying backgrounds and education.
- Working knowledge of video game engines (Unreal 5, Unity).
- Knowledge of modeling and sculpting programs (3
DSMax, Maya, ZBrush). - Knowledge of texturing pipelines (Substance Painter, Photoshop, ZBrush).
- Basic understanding of programming concepts and languages.
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