Assistant Professor; Lecturer in Game Engineering
Listed on 2026-01-27
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Education / Teaching
University Professor, Academic
Assistant Professor (Lecturer) in Game Engineering
The Division of Games at the University of Utah invites applications for non-tenure-track career-line Assistant Professor (Lecturer) in Games to begin Fall 2026. We seek applicants with expertise in at least one area of game engineering. Of particular interest to the Division are candidates with expertise in gameplay programming, engine architecture, real-time rendering, and/or artificial intelligence. Candidates with expertise in other related areas of game engineering are also welcome to apply.
Successful candidates will share our vision of the power that games hold to transform players, groups, and society. Hires are part of the PRESS PLAY Initiative ((Use the "Apply for this Job" box below).), a significant, multi-year commitment for faculty growth in the Division of Games.
Note:
The Division of Games is dedicated to connecting students with industry professionals and contemporary game development practices. For those industry professionals wishing to transition into academia, the Division provides training and onboarding around academic and administrative practices.
To learn more about all our positions: /
Requisition Number: PRN
01439CF
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