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Engine Programmer | Programmeur moteur

Job in Quebec, Québec, Province de Québec, Canada
Listing for: Larian Studios
Full Time position
Listed on 2026-01-11
Job specializations:
  • Software Development
    Game Development / Testing, Software Engineer, C++ Developer
Salary/Wage Range or Industry Benchmark: 60000 - 80000 CAD Yearly CAD 60000.00 80000.00 YEAR
Job Description & How to Apply Below
Location: Quebec

(Version française ci-dessous)

Engine Programmer

With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity:
Original Sin 2 is looking for an Engine Programmer to join the team and help us in crafting the high calibre games our fans have come to expect.

Responsibilities
  • Work on all aspects of engine development, notably, animation-related systems
  • Write performant, robust and maintainable code
  • Debug, profile and optimise code to hit quality and performance targets
  • Contribute to code reviews, testing and documentation
  • Show strong passion for making the highest quality state-of-the-art games
  • Be an active participant in the design and production of the engine, as well as tools or gameplay systems
  • Mentor and support team members
Requirements
  • Proficiency in C++
  • Open-minded, willing to collaborate, experiment and iterate over a specific feature
  • Passion for making and playing great games
  • Experience with data-driven development
  • Experience with a wide range of CPU and GPU profiling tools
  • Multithreading should be second nature
  • Knowledge of modern hardware
  • This is a full-time, on-site role, requiring your presence in the office to support collaboration
  • A professional level of written and spoken English*
Nice to have
  • 3+ years of game development experience
  • Bachelor's / Master's degree in computer science or software engineering
  • Experience with modern graphics API's (Vulkan, D3D12, GNM, ...)
  • Experience with modern console development (PS4/5, Xbox One/Series, Switch 1/2...)
  • Experience with SIMD programming
  • Experience with low-level x86/ARM/DXBC/Spir-V assembly
  • Experience with networking / multiplayer
  • Track record of major contributions to shipped games
What we offer
  • An international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
  • An open, collaborative environ ment where ideas are welcome and encouraged
  • A managerial team consisting of highly experienced game developers at the top of their fields
  • Sharing hobbies and passions with like-minded colleagues
  • Inclusive environ ment with many activities organized by the studios or the employees
  • Commitment to making the best game possible for the fans, including listening to community feedback

* Due to the global nature of our operations and the need to engage daily with an international team, fluency in English is essential for this position at Larian.

Programmeur moteur

Maintes fois primé, Larian Studios a amplement démontré sa volonté deproposer des jeux de rôle de très haute qualité. À l'heure où le studio à l'origine de titres comme Baldur's Gate 3 et Divinity:
Original Sin 2 se tourne vers de nouveaux projets, nous sommes en quête d'un programmeur moteur qui rejoindra l'équipe et nous aidera à créer les jeux d'excellence auxquels nos fans sont habitués.

Responsabilités
  • Travailler sur tous les aspects du développement du moteur
  • En particulier, sur les systèmes liés aux animations
  • Écrire du code performant, robuste et maintenable
  • Déboguer et optimiser le code, et faire du profilage, pour atteindre nos objectifs en termes de qualité et de performance
  • Participer aux revues du code, aux tests et à la documentation
  • Démontrer une volonté manifeste de créer des jeux du plus haut niveau de qualité possible
  • Participer activement au design et à la production du moteur, mais aussi d'outils et de systèmes de gameplay
  • Servir de mentor aux membres de l'équipe et les soutenir
Profil recherché
  • Une maîtrise du C++
  • Une ouverture d'esprit et la volonté de collaborer, d'expérimenter et d'améliorer des fonctionnalités spécifiques par itération
  • Un niveau d'anglais intermédiaire/élevé
  • La passion de faire, et de jouer à, des jeux exceptionnels
  • Une expérience de développement axé sur les données
  • Une expérience avec un large éventail d'outils de profilage de processeur et de processeur graphique
  • Le multithread devrait être un réflexe
  • La connaissance du matériel moderne
  • Ceci est une position à temps plein dans nos locaux. Votre présence au bureau est requise pour favoriser un esprit de…
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