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On-site Engine Programmer – Animation & Systems
Job Description & How to Apply Below
A leading game development studio in Capitale-Nationale, Quebec, is looking for an experienced Engine Programmer. The ideal candidate will be proficient in C++ and passionate about crafting high-quality games. Responsibilities include developing animation-related systems, writing and optimizing code, and mentoring team members. This full-time, on-site role requires a collaborative mindset and fluency in English. Join a vibrant team dedicated to innovative game development.
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