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Senior UI Designer

Job in Quebec, Québec, Province de Québec, Canada
Listing for: Frima Studio
Full Time position
Listed on 2026-01-02
Job specializations:
  • Software Development
    Video Game, Game Development / Testing
Salary/Wage Range or Industry Benchmark: 80000 - 100000 CAD Yearly CAD 80000.00 100000.00 YEAR
Job Description & How to Apply Below
Location: Quebec

Frima is looking for a Senior UI Designer to help take its design team to the next level.

At Frima, we've been cultivating creative audacity for over 20 years! We're proud to have been recognized by  as one of Canada's top employers in the video game industry for 2021, 2022 and 2023 ().

And the reason is simple, we know how to take care of our people:

  • 4.5 days of work per week, year-round. (Friday pm off);
  • Truly flexible working: remote (for residents of the province of Quebec), hybrid or in person, the choice is yours;
  • Up to 7 weeks vacation per year, sick days & personal days: your well-being is important to us.
  • Complete group insurance from day one;
  • A contribution to your RRSP;
  • 400$ allowance towards the purchase of ergonomic equipment.

Life at the Studio

  • Access to chair massages, fresh fruit and snacks, gym, sports activities, etc;
  • Regular presentations of projects and new developments: we keep our team up to date on all Frima developments;
  • Close-knit, caring and inclusive teams, even remotely!
  • Come and discover the rest for yourself!
Job Description

What your weeks are going to look like

  • Propose functional, high-level design solutions tailored to the project’s constraints;
  • Actively participate in art reviews and ideation sessions;
  • Make ergonomics and user experience decisions based on research, data, and best practices;
  • Design functional prototypes to test and validate the user experience with the team;
  • Animate certain interface elements and ensure their seamless integration into the game engine being used;
  • Serve as a main point of contact for UI-related issues on the project, both internally and with the external partner;
  • Actively participate in progress meetings and collaborate with other disciplines to ensure consistency and smoothness in the gameplay experience;
  • Mentor and support UI designers by providing guidance and sharing best practices to ensure deliverable quality and compliance with team standards;
  • Contribute to the evolution of tools, templates, and workflows used for UI across the studio;
  • Take part in project retrospectives and draw learnings to improve future UI processes.
Qualifications

What we're looking for

  • College diploma in graphic design, UX/UI design, digital arts, or another related field combined with equivalent experience;
  • Minimum of ten (10) years of experience in UI design or other relevant experience;
  • Demonstrated experience designing interfaces on AAA projects;
  • Experience developing interfaces with Unreal 5.X;
  • Ability to design interfaces for different audiences and platforms (console, PC, mobile);
  • Understanding of the technical constraints related to game production;
  • Strong understanding of user behavior and interface ergonomics;
  • Excellent proficiency with Figma;
  • English proficiency is required to perform the role, as we collaborate with English-speaking partners.

What we value in our team

  • Strong skills in drawing, coloring, and animation;
  • Autonomy and a strong sense of responsibility;
  • Excellent communication skills in a multidisciplinary collaborative environment;
  • Curiosity and passion for the video game industry.
Additional Information

Come and make a difference with us! #Frima Life

The masculine gender is used only to lighten the text. Only selected candidates will be contacted.

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Position Requirements
10+ Years work experience
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