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Principal Artist - Textures

Job in Quebec, Québec, Province de Québec, Canada
Listing for: Ubisoft Entertainment
Full Time position
Listed on 2026-01-22
Job specializations:
  • Entertainment & Gaming
    Video Game
Salary/Wage Range or Industry Benchmark: 80000 - 100000 CAD Yearly CAD 80000.00 100000.00 YEAR
Job Description & How to Apply Below
Location: Quebec

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!

JOB DESCRIPTION

As a Principal Artist – Textures at Ubisoft Quebec City
, you play a key role in defining and delivering the materials and textures vision for an AAA project built on the Anvil engine. You act as the reference for the Materials craft, ensuring surface quality
, visual consistency
, and performance across the game. You work closely with Art Direction, Technical Art, Rendering, Production, and creative teams to support the project’s artistic ambition while maintaining a robust and scalable pipeline
.

What you’ll do

  • Define and champion the project’s materials and textures vision
    , including P  standards and visual references
  • Ensure surface consistency and visual fidelity across all Anvil lighting scenarios
  • Create high quality P  materials and textures using Substance 3D Designer and Painter
    , scans, and photogrammetry
  • Build and maintain optimized material systems
    , including variants, wear, blending, and decals
  • Partner with Technical Art and Rendering to optimize shaders, memory budgets, streaming, and GPU cost
  • Perform visual analysis and debugging using Anvil internal tools
  • Structure and evolve the materials and textures pipeline
    , including documentation, standards, and automation
  • Mentor and support the team
    , providing clear feedback and sharing best practices
QUALIFICATIONS

What you bring to the team

  • Strong expertise in game art with a focus on materials and textures for large scale projects
  • Deep understanding of physically based rendering
    , surface storytelling, and high fidelity materials
  • Advanced skills with Substance 3D Designer and Painter
    , Photoshop
    , ZBrush
    , and scan based workflows
  • Experience working with proprietary engines
    , ideally Anvil or equivalent internal technologies
  • Solid knowledge of real time shading
    , GPU and memory optimization
    , and complex material setups
  • Proven ability to collaborate, communicate, and provide technical leadership
  • Comfort documenting clear, scalable workflows
  • Interest in pipeline improvement and tool development

What to send our way

  • Your CV highlighting relevant skills and experience
  • A portfolio or project examples showcasing textures, materials P  workflows, and real time rendering
ADDITIONAL INFORMATION

About us
We embrace a hybrid work model helping you stay connected with your team and aligned with business priorities, while giving you the opportunity to maintain your work-life balance. Note that some roles are fully office-based and are not eligible for hybrid work.

We do not accept open applications. You can find all our open positions by clicking on the ‘Search Jobs’ button. Check our careers page regularly if you don’t find the opportunity you are looking for this time.

How can I check my application status?

You can check the status of your application by logging into your Smart Recruiters candidate profile.

I am not familiar with the video game industry. Would I fit into Ubisoft?

At Ubisoft, everyone is welcome! We know that by bringing together different perspectives and experiences, we create a more inclusive environment for our team members. You’ll get the chance to work with teams and projects that inspire and challenge you every single day.

How do I know if a Ubisoft email/offer is legit?

We were sorry to hear of some instances whereby scammers contacted candidates on Ubisoft’s “behalf” to gather personal data and/or money. We take this matter very seriously: not only do these actions put you at risk, they also jeopardize Ubisoft’s image.

Click on the button below to read the detailed list of of things that Ubisoft, as a company, will never ask you for during your hiring process.

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