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Senior Unity Game Developer

Job in Township of Unity, Pennsylvania, USA
Listing for: Storycraft Games Inc.
Full Time position
Listed on 2026-01-12
Job specializations:
  • Software Development
    Software Engineer, AI Engineer, Game Development / Testing, Full Stack Developer
Salary/Wage Range or Industry Benchmark: 80000 - 100000 USD Yearly USD 80000.00 100000.00 YEAR
Job Description & How to Apply Below
Location: Township of Unity

Story craft is an AI-powered, mobile-first social sandbox where players don't just play stories—they build them. Think Minecraft meets The Sims meets Wattpad
: a new genre of creative, social storytelling where AI helps players bring their imagination to life.

Backed by top-tier investors who have invested in Open AI, Unity, Supercell and others, we're building a platform that reimagines storytelling as play—combining intuitive creation tools, emotionally expressive characters, and collaborative world-building.

🎮 The Role

We're hiring a Senior Unity Game Developer who excels at the intersection of client engineering and cloud-driven, multiplayer systems
. You'll design and build features for the Unity front end that power Story craft's mobile experience, and stretch into our Go backend (following existing patterns) to own features end-to-end. From buttery-smooth rendering to cloud-native streamed gameplay, you'll ensure players feel the magic—instantly and reliably.

This is a senior individual contributor engineering role
. You'll lead through hands-on coding, collaborating closely with another senior Unity developer, backend, product, and design teams to deliver performant, testable, and maintainable features. The ideal candidate thinks like a full-stack engineer, loves high-quality codebases, and understands the nuances of a networked multiplayer game on mobile.

✅ What You'll Do
  • Prototype and ship new gameplay features that showcase Story craft's AI-powered creation tools and social systems
  • Evolve Story craft's Unity client
    : design and implement new features, test and optimize performance, and integrate with mobile platforms (iOS & Android)
  • Integrate features with our websocket-based multiplayer layer
    , ensuring low-latency and state synchronization with the Go backend
  • Collaborate with our backend engineer to design API contracts and occasionally contribute your own Go code using our existing frameworks and patterns
  • Optimize rendering, memory, and bandwidth for cloud-streamed play and AI-driven features
  • Write testable, modular C# code and introduce/maintain automated tests (unit, integration, play-mode) in Unity
  • Mentor peers through thoughtful code reviews and technical guidance; champion engineering best practices
  • Monitor live metrics, debug production issues, and deliver rapid fixes without sacrificing code quality
  • 5+ years professional experience developing games in Unity/C#, including at least one shipped mobile or cross-platform live service game
  • AI-fluent or AI-literate: Excited to share how AI tools can accelerate your development workflows and learn to integrate gameplay with AI technology
  • Strong understanding of networked gameplay architectures (authoritative server, client prediction, reconciliation, websockets or similar)
  • Experience collaborating with backend teams and contributing full-stack
    . You can read and write basic server-side code using existing frameworks and patterns
  • Strong grasp of software architecture
    , design patterns
    , and automated testing strategies in Unity
  • Proven track record optimizing performance, memory, and build size for mobile devices and/or streamed game clients
  • Familiarity with CI/CD pipelines, and modern Dev Ops practices
  • Startup-ready: autonomous, adaptable, bias to action, and energized by rapid iteration
  • Based in Canada and/or ET timezone
  • Demonstrated expertise in AI-assisted programming workflows
  • Prior startup experience or shipping a complete game on your own
  • Prior experience integrating ECS-style
    , data-oriented architectures in Unity
  • Experience with integrating LLMs or Diffusion models in production and/or assessing AI performance through evals
  • Experience with the Go programming language
  • Passion for sandbox, creative, or social storytelling games—and a personal creative practice
💡 What It Means to Build at Story craft

This isn't just a job—it's a rare opportunity to co-create a new category of game at the intersection of storytelling, AI, and player expression. We're a lean, high-trust team building fast, learning constantly, and thinking long-term. That means:

  • You'll be at the vanguard of AI. Story craft embraces modern AI technology as a core part of it's game features, development…
Position Requirements
10+ Years work experience
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