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AI Perception Engineer – Robotics & Spatial Intelligence

Job in Palo Alto, Santa Clara County, California, 94306, USA
Listing for: Proception.AI
Full Time position
Listed on 2026-02-01
Job specializations:
  • Engineering
    Robotics, Systems Engineer
Salary/Wage Range or Industry Benchmark: 150000 - 200000 USD Yearly USD 150000.00 200000.00 YEAR
Job Description & How to Apply Below

Role Summary

Design and deploy real-time SLAM and state-estimation systems for humanoid and mobile robotic platforms. Build multi-sensor fusion pipelines and develop neural scene representations to enable robust perception for manipulation and interaction.

Responsibilities
  • Design and deploy real-time SLAM and state-estimation systems for humanoid and mobile robotic platforms
  • Build multi-sensor fusion pipelines (RGB-D, stereo, LiDAR, IMU, tactile)
  • Develop neural scene representations including NeRFs, neural occupancy grids, and signed distance fields
  • Bridge classical geometry-based perception with learning-based spatial models
  • Enable long-horizon 3D world modeling for manipulation and interaction
  • Integrate perception outputs into VLA (Vision-Language-Action) systems
  • Improve robustness under occlusion, motion blur, lighting changes, and sensor noise
  • Support sim-to-real transfer using synthetic data and domain randomization
  • Collaborate closely with robotics, controls, and learning teams
Requirements
  • MS or PhD in Robotics, Computer Vision, Computer Science, or equivalent experience
  • Strong background in SLAM, state estimation, and sensor fusion
  • Deep understanding of 3D geometry, multi-view geometry, and camera models
  • Experience with NeRFs, neural occupancy, or implicit scene representations
  • Familiarity with Vision-Language-Action (VLA) or embodied AI systems
  • Proficiency in Python and C++ on Linux
  • Hands-on experience with real robot perception stacks
  • Comfortable working with large datasets and long-running experiments
  • Self-driven, systems-oriented, and excited about real-world deployment
Bonus
  • Experience with tactile or event-based sensors
  • Background in Gaussian splatting, neural SDFs, or hybrid map representations
  • Experience integrating perception into manipulation pipelines
  • Familiarity with Isaac Sim, Mu Jo Co , or photorealistic simulators
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