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AI Perception Engineer – Robotics & Spatial Intelligence
Job in
Palo Alto, Santa Clara County, California, 94306, USA
Listed on 2026-02-01
Listing for:
Proception.AI
Full Time
position Listed on 2026-02-01
Job specializations:
-
Engineering
Robotics, Systems Engineer
Job Description & How to Apply Below
Role Summary
Design and deploy real-time SLAM and state-estimation systems for humanoid and mobile robotic platforms. Build multi-sensor fusion pipelines and develop neural scene representations to enable robust perception for manipulation and interaction.
Responsibilities- Design and deploy real-time SLAM and state-estimation systems for humanoid and mobile robotic platforms
- Build multi-sensor fusion pipelines (RGB-D, stereo, LiDAR, IMU, tactile)
- Develop neural scene representations including NeRFs, neural occupancy grids, and signed distance fields
- Bridge classical geometry-based perception with learning-based spatial models
- Enable long-horizon 3D world modeling for manipulation and interaction
- Integrate perception outputs into VLA (Vision-Language-Action) systems
- Improve robustness under occlusion, motion blur, lighting changes, and sensor noise
- Support sim-to-real transfer using synthetic data and domain randomization
- Collaborate closely with robotics, controls, and learning teams
- MS or PhD in Robotics, Computer Vision, Computer Science, or equivalent experience
- Strong background in SLAM, state estimation, and sensor fusion
- Deep understanding of 3D geometry, multi-view geometry, and camera models
- Experience with NeRFs, neural occupancy, or implicit scene representations
- Familiarity with Vision-Language-Action (VLA) or embodied AI systems
- Proficiency in Python and C++ on Linux
- Hands-on experience with real robot perception stacks
- Comfortable working with large datasets and long-running experiments
- Self-driven, systems-oriented, and excited about real-world deployment
- Experience with tactile or event-based sensors
- Background in Gaussian splatting, neural SDFs, or hybrid map representations
- Experience integrating perception into manipulation pipelines
- Familiarity with Isaac Sim, Mu Jo Co , or photorealistic simulators
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