Senior Technical Artist
Greater London, London, Greater London, EC1A, England, UK
Listed on 2026-01-15
-
Software Development
Game Development / Testing
Senior Technical Artist
Department: Engineering
Employment Type: Permanent - Full Time
Location: London, UK
DescriptionWho are we?
Tripledot Studios is on track to become one of the largest independent mobile games companies in the world. We are a multi‑award‑winning organisation, and following our recent acquisition announcement, we’re preparing to grow into a global 2,500+ strong team across 12 studios. Our expanded portfolio is set to include some of the biggest titles in mobile gaming, collectively reaching top chart positions around the world and engaging over 25 million daily active users.
Tripledot’s guiding principle remains the same: when people love what they do, what they do will be loved by others. We’re building a company we’re proud of – one filled with driven, incredibly smart & detail‑oriented people, who LOVE making games. Our ambition is(lua: 'to become the most successful games company in the world and we’re just getting started').
We are a leading developer and publisher of casual and puzzle games, with a strong presence in London, Warsaw and Barcelona. The studio is responsible for multiple top‑10 titles including Woodoku, Woodoku Blast, Solitaire and Triple Tile. Our best‑in‑class data‑driven approach spans the entire lifecycle from publishing to machine learning puzzle levels, helping us make fast, smart decisions at every stage of development.
We are also one of the largest
Rich IAA operators worldwide.
As the Senior Technical Artist, you will work alongside a skilled team for one of our leading games. This position requires a strong technical background and collaboration across various departments, to ensure optimal game performance and excellent visuals.
Key Responsibilities- Design and implement the 'Unity layer' linking art and society with the programmers' codebase
- Construct new saber features within Unity, including Unity UI, following internal technical workflow
- Write custom C# components for complex visual elements
- Optimise new and existing features
- Create animations, particle effects, and custom shaders
- Expertise in the Unity engine, especially Unity UI
- Experience with different architectural approaches to game development
- Ability to write clean, performant C# code
- Experience working with Git and knowledge of its best practices
- Ability to create animations, particle effects and custom shaders
- Experience optimising games for smooth performance on various devices
- 25 days paid holiday in addition to bank holidays to relax and refresh throughout the year
- Hybrid Working: We work in the office 3 days a week, Tuesdays and Wednesdays, and a third day of your choice.
- 20 days remote working: Work from anywhere in the world, or use the time to cover mandatory office days to WFH, 20 days of the year.
- Daily Free Lunch: when in the office you get GBP 12 every day to order from Just Eat.
- Regular company events and rewards: quarterly on‑site and off‑site events that celebrate cultural events, our achievements and our team spirit.
- Employee Assistance Program: Anytime you need it, tap into confidential, caring support with our Employee Assistance Program, always here to lend an ear and a helping hand.
- Family Forming Support: Receive vital support on your family forming/ fertility journey with our support program [subject to policy]
- Life Assurance & Group Income Cover: Financial protection for you and your loved ones.
- Continuous Professional Development: Propel your career with continuous opportunities for professional development.
- Private Medical Cover & Health Cash Plan: Opt‑in (P11d benefit) comprehensive private medical cover with Bupa and cash plan with Medicash
- Dental Cover: Opt‑in (P11d benefit)
- Cycle to Work Scheme: Salary sacrifice bike purchase scheme
- Pension Plan: Qualifying earnings or opt‑in 4% contributory match schemes offered
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