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Senior Technical Artist​/Unity and XR-Engineer

Remote / Online - Candidates ideally in
Township of Unity, Pennsylvania, USA
Listing for: ameria GmbH
Part Time, Remote/Work from Home position
Listed on 2026-01-12
Job specializations:
  • Software Development
    Software Engineer
Salary/Wage Range or Industry Benchmark: 80000 - 100000 USD Yearly USD 80000.00 100000.00 YEAR
Job Description & How to Apply Below
Position: Senior Technical Artist / Unity and XR-Engineer (f/m/d)
Location: Township of Unity
  • Work proactively with our motivated team to develop the new human-machine interface of the future in a rapidly growing company.
  • A varied technical job with a high degree of personal responsibility.
  • Home Office possible 2 days per week, 3 days onsite.
  • A dynamic company that combines the best of a start-up with the stability of an established business, offering a modern and friendly workplace in Heidelberg Innovation Park.
  • Short decision-making processes, a friendly atmosphere, flat hierarchies and an informal culture.
  • Free meals provided by the company's own chefs, ensuring that your physical well-being is well taken care of.
  • Support for health and further training measures.
What we expect from you:

Your Role:

  • You have a bachelor’s or master’s degree in Computer Science, Software Engineering, Business Information Systems, or a related field.
  • You develop and optimize GPU/compute-shader-powered algorithms in Unity/C# + HLSL for hand and gesture interaction on depth or point-cloud data.
  • You implement interactive 3D UI components (buttons, sliders, manipulable objects) with realistic physics and smooth user experience.
  • You integrate software with depth sensors (e.g., Intel Real Sense/Kinect-like) and independently perform calibration, testing, and performance improvements on CPU and GPU.
  • You contribute to the core SDK/framework used by downstream app teams; occasionally you create demo apps to showcase new features.
  • Daily collaboration in English with colleagues (many based in Germany) is no problem for you.
  • You develop visually impressive demo applications using our proprietary technologies and create stunning Unity scenes that showcase the capabilities of our hand-tracking and 3D interaction stack.
Your Profile:
  • You have strong expertise in Unity (C#), HLSL/Compute Shaders, and solid skills in 3D mathematics, geometry, algorithms, and computer vision on point cloud.
  • You have proven experience in performance optimization (CPU/GPU), working with data structures, and transforming R&D prototypes into production-ready solutions.
  • You possess a technical artist sensibility for lighting, materials/shaders, composition, and designing interactive UI experiences.
  • You are confident in hardware integration and calibration and bring hands-on testing experience.

Nice to have:

  • You have experience in C++/Python as well as CUDA/GPU programming beyond HLSL, and ideally knowledge of Unreal integration.
  • You have a background in AR/VR (e.g., AR Foundation-like patterns), machine learning/computer vision, and experience with Real Sense or similar sensors.
  • You have strong English skills (at least B2);
    German skills are a plus
Ready to become the next AMERIA Senior Technical Artist / Unity and XR-Engineer (f/m/d)?

Please send your application to  . Please state your possible starting date and your salary expectations. Your contact person is Michelle Berenz. We look forward to receiving your application!

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Position Requirements
10+ Years work experience
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