Immersive; VR/AR UX/UI Designer
Los Angeles, Los Angeles County, California, 90079, USA
Listed on 2026-02-01
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IT/Tech
UI/UX Design, Digital Media / Production
Overview
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Qualifications- Minimum 3-5 years as a UX designer, UI designer or similar experience
- Minimum 2 years experience designing mixed reality, VR, desktop, mobile or web applications
- Expert knowledge of user-centered design principles
- Knowledge, and use of user testing, to lead successful design and implementation >
- Strong portfolio of previous work related to the design of immersive, interactive experiences
- Ability to prototype ideas in Adobe Suite / or Unity
- Deep experience (and a great passion for) with AR, MR or spatial computing platforms
- Experience shipping augmented or mixed reality solutions (preferably enterprise)
- Effective cross-discipline communicator and collaborator
- Experience designing interfaces for products shipped to either Oculus Quest, Microsoft Hololens, and / or Magic Leap One platforms
- Proficiency in Unity 3D, 1+ years of experience working with Unity game engine
- Understanding of data structures, 3D math, C#, and the Unity asset and build pipeline
- Knowledgeable in Unity development best-practices (prefabs, asset naming, organized scene hierarchy)
- Able to work in a remote, geographically distributed, and diverse Agile development environment
Demonstrable mastery of design tools (Adobe Photoshop/Illustrator/After Effects/InVision)
BadVR is the world's first immersive data visualization and analytics platform. BadVR brings data into high-definition, making it easier to discover and identify hidden problems and opportunities, helping businesses make better decisions, faster. Based in Manhattan Beach, CA the rapidly-growing tech startup has attracted industry attention with its pioneering AR and VR demos, allowing people to - quite literally - 'step inside their data.’
Our product is already empowering users across America through our work with Magic Leap, UNDP, National Science Foundation, and more. But--we are just getting started! If you have the passion, ambition and collaborative spirit to create a future where data is universally accessible to all and meaningfully easy, come work with us!
COVID-19 Update:
BadVR is based in Manhattan Beach, CA, but we have transitioned to a fully remote workplace model during this time. This is a fully remote, work-from-home position with the expectation of Pacific Standard Time (PST) time zone availability. The position will include night and weekend work.
BadVR is currently seeking an Immersive UX/UI Designer
. The ideal candidate is a developer interested in creating captivating and accessible user interfaces and experiences in VR. The ideal candidate has a strong attention to detail, passion for good design, and knowledge of the Unity game engine and mobile platforms. They must have solid communication skills and be able to work with other Unity engineers, technical artists, marketing, and product owners to deliver high quality, immersive, and accessible user experiences to our users.
You will work on delivering a best-in-class user experience that is clear, intuitive, and universally accessible. Working with teams of experts across multiple disciplines, you will be able to leverage your user experience skills to guide the design and development of the interface from start to finish, to help create some of the world's best immersive interactions.
This position will play a key role in the future of our platform. From brainstorming through implementation, the Immersive UX/UI Designer will possess a relentless attention to detail and an uncommon passion for usability, accessibility, and will be a tireless advocate and voice for the end user at all steps of the process. Candidates will have a deep understanding of the principles and best practices of human interface design with at least 1 shipped project (with a full development cycle from concept through completion).
This position requires strong communication skills and the ability to work closely with other team leads and partners.
- Communicate the user experience at various stages of the design process by making compelling designs and concepts and expressing them in compelling visual…
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