×
Register Here to Apply for Jobs or Post Jobs. X

Associate Product Manager - LiveOps & Economy

Remote / Online - Candidates ideally in
Canada
Listing for: Devoted Studios
Remote/Work from Home position
Listed on 2026-02-20
Job specializations:
  • Entertainment & Gaming
    Online Gaming / Sports Betting, Video Game, Game Development / Testing
Salary/Wage Range or Industry Benchmark: 80800 CAD Yearly CAD 80800.00 YEAR
Job Description & How to Apply Below

Join to apply for the Associate Product Manager - Live Ops & Economy role at Devoted Studios.

Devoted Studios is a US-based game development company specializing in Co‑development, Porting, and End‑to‑End Art Production for the global gaming industry. Our team includes world‑class talent with deep expertise in external development, pipeline optimization, and creative problem‑solving. We work as a trusted, flexible extension of our partners' internal teams, delivering enhancements, new features, and stunning visuals.

We are proud to partner with industry leaders such as 2K, Xbox, Meta, Obsidian Entertainment, Turtle Rock Studios, and Gearbox Software.

We are hiring a Junior or Associate level Product Manager with strong game‑design chops. You will plan and execute live events, align goals with Design and Product Direction, tune economies and rewards, and drive clear documentation, playtests, and stakeholder sign‑off. If you thrive at turning vision into player‑first systems and shipping on schedule, let's talk.

Key Responsibilities
  • Partner with Product and leadership to define goals, success criteria, and clear decision records
  • Maintain and evolve rules, restrictions, and balance lists based on team input and data
  • Propose, evaluate, and approve gameplay or systems changes when needed
  • Review economy and content using playtest results and player feedback to meet design targets
  • Define and tune economies against product and market goals, including reward pacing
  • Identify new content or features, translate them into user stories, and prioritize the backlog
  • Prepare materials and secure stakeholder sign‑off across Product and Game Design
  • Coordinate player‑facing communications with Marketing and Community teams
  • Configure and operate live tools to set up test builds and events across environments
  • Iterate on features and economies through structured testing and data review
  • Manage release readiness, including staging, content lock, and production submissions
  • Track outcomes, document learnings, and feed improvements into future roadmaps
Requirements
  • 2+ years in product management for games, with experience in Live Ops and hands‑on systems or economy design
  • Proven track record shipping live events or re‑runs and iterating from data and feedback
  • Strong game‑design fundamentals across systems, balance, and progression
  • Ability to translate goals into clear specs, user stories, and acceptance criteria
  • Experience defining and tuning economies, rewards, and grind‑vs‑reward pacing
  • Comfortable running structured playtests and turning insights into actionable changes
  • Skilled at cross‑functional leadership with Design, Engineering, QA, Art, and Marketing
  • Excellent written documentation in Confluence or similar and clear asynchronous communication
  • Fluency with Jira or similar workflows, roadmaps, and backlog prioritization
  • Data literacy with spreadsheets and basic SQL or analytics tools to evaluate KPIs
  • Experience preparing stakeholder reviews and securing sign‑off on scope and changes
  • Player‑first mindset with strong UX instincts and the ability to reason from player outcomes
  • Ability to configure event tooling or similar live‑ops pipelines across Dev, Staging, and Prod
Bonus
  • Experience on a collectible, card, or ban‑list driven game or competitive modes
  • A/B testing or experimental design experience for balance and economy changes
  • Monetization design familiarity and sensitivity to player trust
  • Comfort coordinating player‑facing comms with Marketing or Community
  • Portfolio or samples that show design docs, change logs, and outcome metrics
Benefits
  • Strong and enthusiastic team – knowledge sharing, learning, and professional self‑development opportunities
  • Interesting and challenging tasks – solve diverse and challenging issues, communicate with people within the company and our partners
  • Convenient working conditions – remote work and flexible hours to build your own working day
  • A chance to work in a highly professional and dynamic team on international game production projects with attractive remuneration package and professional development opportunities

This is a remote, full‑time contracted position.

We are an equal opportunity company and all qualified applicants will receive consideration for a contract without regard to race, color, religion, sex, national origin, gender identity, disability, protected veteran status, or any other characteristic protected by law.

Seniority level

Entry level

Employment type

Contract

Job function

Production

Industries

IT Services and IT Consulting

Location

Toronto, Ontario, Canada

Salary

CA $80,800.00‑CA$ (3 weeks ago)

#J-18808-Ljbffr
Position Requirements
10+ Years work experience
Note that applications are not being accepted from your jurisdiction for this job currently via this jobsite. Candidate preferences are the decision of the Employer or Recruiting Agent, and are controlled by them alone.
To Search, View & Apply for jobs on this site that accept applications from your location or country, tap here to make a Search:
 
 
 
Search for further Jobs Here:
(Try combinations for better Results! Or enter less keywords for broader Results)
Location
Increase/decrease your Search Radius (miles)

Job Posting Language
Employment Category
Education (minimum level)
Filters
Education Level
Experience Level (years)
Posted in last:
Salary