CG Generalist, Sr; General Submission
New York, New York County, New York, 10261, USA
Listed on 2026-01-12
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Creative Arts/Media
Video Production, Computer Graphics / 3D / Animation, Digital Media / Production, Creative Design / Digital Art
Location: New York
Business Unit: Curated
Position: CG Generalist, Sr
Location: New York, NY (Remote)
Pay Range: $52.46 - $78.69 USD hourly
Position SummaryCG Generalist, Sr is the "Swiss Army Knife" of the production team, responsible for executing a diverse array of 3D tasks with a high degree of adaptability. This role requires a broad and deep understanding of the entire VFX pipeline, from initial asset creation to final rendering. The Generalist must be able to pivot quickly between artistic disciplines—such as modeling, lookdev, and lighting—while maintaining technical efficiency and aesthetic excellence across multiple projects.
MainDuties
The CG Generalist, Sr is responsible for multi‑disciplinary asset creation, executing high‑quality 3D tasks including hard‑surface modeling, texturing, shading, and look development for environments, vehicles, and props. Shot execution and lighting, driving the creative and technical setup of shots within Houdini, utilizing Mantra and Karma to deliver optimized, high‑fidelity renders. As well as sequence look development, assisting in establishing the visual language of a sequence, ensuring that all assets are consistent in look, feel, and technical integration.
They will also be responsible for the following:
- Technical Setup & Optimization: Create assets that are visually stunning but also technically "clean"—ensuring ease of use for other departments, optimized render times, and efficient memory usage.
- Animation & FX Support: Provide support for basic animation, tracking, and effects (FX) simulations as required.
- Asset Management & Publishing: Oversee the publishing of assets into the pipeline, ensuring downstream departments can utilize them without friction.
- Quality Control (QC): Review and QC the lighting and technical setups of other Houdini TDs to ensure best practices and consistent render methodologies.
- Compositing
Collaboration:
Work with Compositors to ensure render passes are efficient, organized, and contain necessary AOVs for a seamless final grade. - Pipeline Adaptability: Pivot between roles, software packages, and projects as priorities shift, maintaining high quality.
The ideal candidate will have proven studio experience, with solid professional experience as a CG Generalist within a VFX studio environment, and a portfolio showcasing a mix of character, mechanical, and environment work. Advanced knowledge of Houdini (lookdev, shot lighting, rendering with Mantra and Karma) and proficiency in Maya, Substance Suite, ZBrush, Mari, Nuke, Shot Grid. Additional desired skills include:
- Pipeline Fluency: Understanding of the end‑to‑end CG pipeline and ability to troubleshoot technical issues.
- Time Management: Ability to balance high‑quality output with strict deadlines.
- Artistic Eye: Strong background in traditional art fundamentals (light, color, composition, anatomy).
Company 3, including its various business units and family of brands, provides a full range of Creative Services for content creators, including conceptual design, pre‑vis, look development, ideation, rapid prototyping, 3D animation/CGI, motion graphics, matte painting, compositing, dailies and production services, color grading, post‑production finishing, marketing/trailers, live‑action production, experiences, and more.
Diversity and InclusionCreativity has diversity at its core. We celebrate the value of each unique experience by fostering a diverse, equitable, and inclusive culture where every employee feels empowered and safe to show up to work as their full self.
It is our policy to provide equal employment opportunities to all applicants and employees. Please inform the Company's HR representative if you need assistance completing any forms or otherwise need accommodation or support in the application process.
* The listed pay range represents the lowest to highest range that we believe we would pay for this role at the time of this posting. This range may be modified in the future. An employee’s pay position within the range may be based on several factors including, but limited to, relevant education, qualifications, certifications, experience, skills, seniority,…
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