×
Register Here to Apply for Jobs or Post Jobs. X
More jobs:

3D Generalist

Job in Orlando, Logan County, Oklahoma, 73073, USA
Listing for: Electronic Arts
Full Time position
Listed on 2026-01-12
Job specializations:
  • Creative Arts/Media
    Video Game
  • Entertainment & Gaming
    Video Game
Salary/Wage Range or Industry Benchmark: 70000 - 90000 USD Yearly USD 70000.00 90000.00 YEAR
Job Description & How to Apply Below
Location: Orlando

Locations
:
Orlando, Florida, United States of America

Role

211390

Worker Type

Regular Employee

Studio/Department

Work Model

Hybrid

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

3D ART GENERALIST

EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sport through industry-leading sports video game franchises, including Madden NFL football, College Football , EA SPORTS FC soccer, NHL® hockey, NBA Live , and EA SPORTS UFC .

EA SPORTS Artists are a global community of content creators, fueled by imagination and a unified passion to grow the love of sports for players worldwide through inspiring visuals and immersive experiences.

Together, we combine visual art and technical art to create amazing games for hundreds of millions of sports fans, working across multiple genres and art styles. As part of the EA SPORTS development teams, we encompass characters, worlds, lighting, project management, technical art, and visual effects. We are a diverse group that encourages team members to bring their unique perspectives and crafts to the table.

Sculpting the likeness of an athlete, building massive environments, populating them with coaches, fans, buildings, trees and props – our art team has the ultimate goal of creating fun, immersive, and exciting characters and worlds for our players to experience.

As a 3D Art Generalist you will work with both internal and external teams of the Character, World/Environment, Lighting, and VFX domains to deliver diverse and engaging characters, worlds, and gameplay levels for our players. You will collaborate closely with Art Directors, Craft Directors, Designers, and Engineers to help develop both the visual and gameplay experiences – according to the goals of each.

This is a full-time role on location in our Orlando, FL studio. You must be available to work on-site 3x per week.

Your Responsibilities
  • Creating high-quality benchmark content of all scales from an individual player head sculpt to entire stadiums/arenas
  • Deconstruct concept art, reference imagery, and style guides into efficient asset lists, considering opportunities for reuse and modularization
  • Explore, recommend, and implement new techniques, tools, and workflows that improve quality and efficiency
  • Coordinate with external developers to deliver game ready assets
Your Qualifications
  • 3 or more years of production experience with 3d asset creation
  • Proficient high fidelity modeling skills in Maya or similar, along with ability to paint photorealistic surfaces using Zbrush and Substance Painter
  • Able to customize node-based shaders to meet visual/technical requirements
  • Well versed in assessing scope, making recommendations, and providing solid estimates.
  • Able to develop new workflows and processes that improve quality and efficiency through a combination of simple scripting and procedural applications like Houdini, Substance Designer, Unreal Blueprints, etc
  • Able to Motivate, teach, and mentor teammates by establishing best practices, visual targets, training, and documentation
  • Experience engaging with external developers through documentation, instruction, and coordinated reviews
  • Examples of assets that were created/owned from design through completion.
  • Examples of high-fidelity modeled assets painted using 3D paint software, e.g., Substance Painter
  • Character sculpts that demonstrate an understanding of anatomy and capturing the unique likeness of a public figure
  • Sets, objects, and environments that demonstrate an understanding of composition, architectural construction, material properties, and organic wear and tear
  • Art that demonstrates the versatility to produce either photo realistic or stylized content in a range of…
To View & Apply for jobs on this site that accept applications from your location or country, tap the button below to make a Search.
(If this job is in fact in your jurisdiction, then you may be using a Proxy or VPN to access this site, and to progress further, you should change your connectivity to another mobile device or PC).
 
 
 
Search for further Jobs Here:
(Try combinations for better Results! Or enter less keywords for broader Results)
Location
Increase/decrease your Search Radius (miles)

Job Posting Language
Employment Category
Education (minimum level)
Filters
Education Level
Experience Level (years)
Posted in last:
Salary