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Senior UX Designer - Fruit Ninja

Job in Germany, Pike County, Ohio, USA
Listing for: UserWise
Full Time position
Listed on 2026-01-24
Job specializations:
  • IT/Tech
    Video Game
  • Entertainment & Gaming
    Video Game, Game Development / Testing
Salary/Wage Range or Industry Benchmark: 80000 - 100000 USD Yearly USD 80000.00 100000.00 YEAR
Job Description & How to Apply Below
Location: Germany

The Opportunity

User Wise is developing the next evolution of the Fruit Ninja universe: an ambitious new sequel that brings a fresh perspective to the legendary mobile hit.

We are looking for a Senior UX Designer to architect the player journey from the ground up. You will be the bridge between abstract gameplay ideas and a tangible, intuitive interface. As a senior member of the team, you won't just be drawing boxes; you will be defining the systems and interaction patterns that make our game feel seamless and satisfying.

You will work alongside a team that values high-quality execution and iterative design, moving from early prototypes to a polished, global launch. If you are a systems‑thinker who loves the challenge of simplifying complex F2P mechanics into elegant user flows, this role offers the autonomy and creative runway to shape the core experience of a major IP.

Location

Remote - open to all EU locations

Type

Full time

What You’ll Do
  • Experience Architecture:
    Translate gameplay concepts and product requirements into comprehensive user flows, wireframes, and interactive mockups that prioritize player intent
  • Cross‑Functional

    Collaboration:

    Partner closely with Game Designers and Product Managers to define the "why" behind every feature, ensuring UX goals align with business and design objectives
  • Systemic Design:
    Create and maintain cohesive interaction patterns and UX systems used across the entire game to ensure a unified and predictable player experience
  • Documentation & Specs:
    Deliver UX specifications and documentation that empower artists and engineers to build features with minimal friction
  • Insight‑Driven Iteration:
    Lead play testing sessions and transform raw player data or feedback into actionable UX improvements
  • Mentorship & Leadership:
    Take full ownership of your project's UX vision while providing guidance, design reviews, and mentorship to more junior team members
  • Feedback Integration:
    Collect and prioritize feedback from stakeholders, collaborating with production to decide which UX refinements will have the highest impact on the player
Requirements
  • 5+ years of experience in UX design for mobile games, with at least one shipped F2P title
  • Mastery of UX Tools:
    You are an expert in Figma, Adobe XD, or similar tools for wire framing and prototyping
  • Player‑Centric Mindset: A deep understanding of mobile player behavior, ergonomics, and the psychological triggers of F2P games
  • Systems Thinking:
    Ability to look beyond a single screen and understand how features interconnect across the entire product ecosystem
  • Communication & Influence:
    Strong ability to articulate design logic to stakeholders and a "self‑starter" mentality suited for a fully remote environment
  • English is the primary working language; candidates must be fluent in spoken and written English
Bonus Points
  • Visual UI Design: A strong eye for visual hierarchy and the ability to create high‑fidelity UI mockups
  • Unity Knowledge:
    Ability to review and polish designs in Unity is a plus
Benefits
  • Help build a new mobile game from concept to launch, not just maintain one
  • Work on a globally recognized IP with real brand reach and growth potential
  • Collaborate with a veteran‑led studio that prizes creativity, experimentation, and player‑first thinking
  • High ownership, high visibility, and direct influence on how players engage with our product
  • 100% remote, flexible work with a small, passionate, execution‑focused team
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Position Requirements
10+ Years work experience
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