Senior UX Designer - Fruit Ninja
Listed on 2026-01-24
-
IT/Tech
Video Game -
Entertainment & Gaming
Video Game, Game Development / Testing
The Opportunity
User Wise is developing the next evolution of the Fruit Ninja universe: an ambitious new sequel that brings a fresh perspective to the legendary mobile hit.
We are looking for a Senior UX Designer to architect the player journey from the ground up. You will be the bridge between abstract gameplay ideas and a tangible, intuitive interface. As a senior member of the team, you won't just be drawing boxes; you will be defining the systems and interaction patterns that make our game feel seamless and satisfying.
You will work alongside a team that values high-quality execution and iterative design, moving from early prototypes to a polished, global launch. If you are a systems‑thinker who loves the challenge of simplifying complex F2P mechanics into elegant user flows, this role offers the autonomy and creative runway to shape the core experience of a major IP.
Remote - open to all EU locations
TypeFull time
What You’ll Do- Experience Architecture:
Translate gameplay concepts and product requirements into comprehensive user flows, wireframes, and interactive mockups that prioritize player intent - Cross‑Functional
Collaboration:
Partner closely with Game Designers and Product Managers to define the "why" behind every feature, ensuring UX goals align with business and design objectives - Systemic Design:
Create and maintain cohesive interaction patterns and UX systems used across the entire game to ensure a unified and predictable player experience - Documentation & Specs:
Deliver UX specifications and documentation that empower artists and engineers to build features with minimal friction - Insight‑Driven Iteration:
Lead play testing sessions and transform raw player data or feedback into actionable UX improvements - Mentorship & Leadership:
Take full ownership of your project's UX vision while providing guidance, design reviews, and mentorship to more junior team members - Feedback Integration:
Collect and prioritize feedback from stakeholders, collaborating with production to decide which UX refinements will have the highest impact on the player
- 5+ years of experience in UX design for mobile games, with at least one shipped F2P title
- Mastery of UX Tools:
You are an expert in Figma, Adobe XD, or similar tools for wire framing and prototyping - Player‑Centric Mindset: A deep understanding of mobile player behavior, ergonomics, and the psychological triggers of F2P games
- Systems Thinking:
Ability to look beyond a single screen and understand how features interconnect across the entire product ecosystem - Communication & Influence:
Strong ability to articulate design logic to stakeholders and a "self‑starter" mentality suited for a fully remote environment - English is the primary working language; candidates must be fluent in spoken and written English
- Visual UI Design: A strong eye for visual hierarchy and the ability to create high‑fidelity UI mockups
- Unity Knowledge:
Ability to review and polish designs in Unity is a plus
- Help build a new mobile game from concept to launch, not just maintain one
- Work on a globally recognized IP with real brand reach and growth potential
- Collaborate with a veteran‑led studio that prizes creativity, experimentation, and player‑first thinking
- High ownership, high visibility, and direct influence on how players engage with our product
- 100% remote, flexible work with a small, passionate, execution‑focused team
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