Senior Weapons and Vehicles Artist; FTC
Listed on 2026-01-10
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Creative Arts/Media
Video Game
Overview
Senior Weapons and Vehicles Artist (2 Year FTC) – Dambuster Studios is seeking a Senior Weapons and Vehicles Artist to join our highly talented Art team on a 2-year Fixed Term Contract. We have a preference for Studio Based or Hybrid working for this role.
Join to apply for the Senior Weapons and Vehicles Artist (2 Year FTC) role at Dambuster Studios
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As a Senior Weapons and Vehicles Artist, you will play a key role in delivering high-quality work within your area of expertise. You will be responsible for the development and creation of vehicle and weapon art assets that meet the technical, artistic and functional requirements of projects undertaken at Dambuster Studios. Your work will often include the planning, organisation and quality control of components or collections of assets that incorporate contributions from other artists and external partners.
You will act as a mentor and role model for the team, helping to set and maintain high artistic and technical standards. In this role, you will actively contribute to developing and refining the quality benchmarks and working practices of the art team. You will collaborate with cross-functional teams to drive innovation and excellence, taking ownership of your work and proactively solving problems.
As a senior member of the team, you will support broader team goals through coaching and mentoring, as well as by championing continuous improvement in workflows and production practices. Your expertise will be instrumental in ensuring the timely delivery of high-quality outputs that align with the studio’s vision and objectives.
What We Can Offer You- Core hours 9.30am - 4pm, remaining hours worked flexibly
- Relocation support to Nottingham, UK (if required)
- Holiday allowance that increases with service (to a maximum of 30 days plus statutory public holidays)
- Annual pay reviews
- Company pension contribution that increases with service
- Company enhanced full pay for maternity leave for the first 26 weeks (to qualifying expectant mothers)
- Clear career progression within Dambuster Studios
- Studio funded learning and development opportunities
- Modern game development environment with the latest technologies
- Vibrant, modern city centre location with good transport links
- Fully subsidised gym membership with Virgin gym (Nottingham)
- Annual Christmas party and Summer Family BBQ
- Quarterly company funded cross-team events
- Free financial advice
- Employee referral bonus scheme
- Cycle to work scheme
- Create Weapon and Vehicle artwork that is comparable in quality to the best art in the industry and fulfils the artistic direction set by the lead weapon and vehicle artist and art director.
- To work with designers, animators and coders to maintain the functionality of Weapon and Vehicles within the game and associated animations.
- The creation and development of intermediate stages of art production such as greyboxes, sometimes in preparation for outsourcing.
- Planning and communicating art expectations for tasks that can go to other artists or outsource vendors.
- Help to maintain asset libraries that adherence to technical requirements through their own work and through the reviewing of the products of the team as they are encountered in day to day work
- Participate in meetings, reviews, and brainstorming sessions, contributing constructive feedback and innovative ideas.
- Maintain comprehensive and up-to-date documentation of work processes, methodologies, and solutions.
- Proficiency in major 3D programmes such as 3ds Max, Maya, Blender or ZBrush, and 2D texturing programmes such as Photoshop or Painter, with a strong emphasis on hard surface and high-poly modelling.
- Skilled in the use of game engine editors (UE, Unity or Cry Engine) and associated tools to a high standard.
- Strong understanding of game art production and pipelines, including modelling and material creation.
- Excellent grasp of art fundamentals such as proportion, composition and colour, with the ability to apply these principles effectively in practice.
- Acute observational skills and strong visual awareness to generate ideas and bring high-quality detail to artwork.
- Solid understanding of art…
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