Software Engineer, Web Developer
Listed on 2026-01-13
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Software Development
Software Engineer, Web Developer
Remote, USA Software Engineer
Location
Remote, USA
Department
Engineering
Requisition
JOBREQ-2515352
Role description The opportunityAt Sync Sketch, we help creative teams collaborate faster and more clearly through real-time visual feedback. Our cloud-based review platform enables artists, directors, and production teams to draw directly on images, videos, and 3D content, making iteration intuitive and immediate. Used across games, film, animation, and design, Sync Sketch streamlines review cycles, improves communication, and keeps feedback connected to the work itself.
At our core, we’re focused on clarity, collaboration, and empowering creative teams to move from idea to final with confidence.
We are looking for a Software Engineer with a strong focus on Frontend Engineering, who thrives in a small, fast-moving team environment, comfortable wearing multiple hats and working across the stack when needed. As a key member of the team, your role will include supporting on designing and developing highly responsive, collaborative web interfaces, shaping real-time drawing and media review features, and ensuring performance, reliability, and scalability across the app.
A genuine passion for film, television, games, and animation is essential.
- Maintain and expand an image / video / 3d-model viewer with annotation and sketching capabilities.
- Implement and maintain robust file management and review systems to ensure reliable, efficient, user-friendly workflows.
- Develop canvas based drawing tools (Canvas API, Pixi.js).
- Support 3D model viewing features (Three.js, A-Frame, Sketchfab integration).
- Assist in the implementation of real-time solutions for concurrent user sessions and state synchronization (Web Sockets, Socket.io, Django Channels).
- Build reusable UI components in a defined component-based architecture utilizing Storybook, snapshot testing, and clear documentation.
- Maintain existing Vuex and Pinia state management systems while contributing to the incremental migration of modules from Vuex to Pinia.
- Ensure components have proper accessibility (ARIA) and keyboard navigation support.
- Write unit tests (Jest + Testing Library).
- Create E2E tests (Cypress, Playwright).
- Contribute to front-end performance tuning, including Webpack configuration and bundle size optimization.
- Implement lazy loading and code splitting strategies.
- Profile and improve rendering performance for media-heavy views.
- Experience with Vue.js (preferably with Vue 2, Option and Composition API experience).
- Solid understanding of JavaScript/ES6+ and modern web APIs.
- Experience with state management patterns (Vuex and/or Pinia).
- Proficiency with implementation of real-time communication technologies using Web Sockets and Node.js (familiarity with Socket.io / Django Channels).
- Canvas/WebGL experience (2D drawing, annotations).
- Experience with Element UI or similar component libraries
- Familiarity and practical experience with CSS/SCSS and utility-first CSS frameworks (e.g., Tailwind CSS).
- Experience with component-based architecture and contributing to design systems.
- Familiarity with REST APIs and async data fetching (Axios).
- Testing experience with Jest, Testing Library, or similar frameworks.
- Version control with Git and familiarity with CI/CD workflows.
- Understanding of Webpack configuration and module bundling concepts.
- Experience with Storybook or similar component development tools.
- Knowledge of responsive design and cross-browser compatibility.
- Understanding of basic accessibility (WCAG) best practices.
- Familiarity with linting tools (ESLint, Stylelint, Prettier/Biome).
- Experience with Python and Django
- Familiarity with ag-Grid for complex data tables.
- Experience integrating with external APIs (Jira, Shot Grid/Shotgun, Sketchfab).
- Experience integrating production tools like Shot Grid, Maya 3D, and Unity Engine.
- Experience with Sentry for error tracking.
- Animation experience (CSS transitions, motion libraries).
- Experience with FFmpeg, media codecs, image processing, and 3D asset workflows.
- Experience in B2B SaaS or enterprise software environments.
- Background in film, game, VFX, animation, or creative…
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