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Senior Virtual Lighting Artist Unreal Engine; Freelance

Job in New York, New York County, New York, 10261, USA
Listing for: Alex Kong
Full Time, Contract position
Listed on 2026-03-12
Job specializations:
  • Creative Arts/Media
    Video Game
  • Entertainment & Gaming
    Video Game
Salary/Wage Range or Industry Benchmark: 80000 - 100000 USD Yearly USD 80000.00 100000.00 YEAR
Job Description & How to Apply Below
Position: Senior Virtual Lighting Artist with Unreal Engine (Freelance)
Location: New York

Senior Virtual Lighting Artist with Unreal Engine (Freelance)

New York, New York, United States Silver spoon.tv

Job Openings Senior Virtual Lighting Artist with Unreal Engine (Freelance)

About the job Senior Virtual Lighting Artist with Unreal Engine (Freelance)

Silver spoon.tv is seeking an experienced Virtual Lighting Freelance artist with Unreal Engine to help on a current project.

Contract Details: This opportunity starts with a 1 month freelance gig which can extend to a 3 months freelance contract and then turn into a permanent position. We offer a competitive salary and some really cool real-time projects to work on. Check the ones we ve done so far!

We re looking at handling everything from the high-end gold/metallic look of ESPN, to the fun & kid-friendly characters for Nickelodeon, to college mascots & branded elements for CBS. So in terms of style, we re really looking for all-arounders.

Responsibilities:

  • Exhibit good color theory and technical expertise in architectural layout, lighting, scene composition, and environmental FX polish (bloom, color adjust, fog, etc.).
  • Create mood and atmosphere through real-time lighting that aligns with the projects art direction and technical needs.
  • Develop lighting systems, color grading, and other post-process setups to enhance the visual quality.
  • Collaborate with technical artists and engineers to establish the lighting pipeline, define tools and workflows, and set lighting standards.
  • Translate lighting references, concepts, and art styles into gameplay lighting.
  • Troubleshoot lighting challenges, optimize visual performance, and ensure completion of lighting goals.
  • Act as a mentor to fellow team members, raising the quality bar and sharing your game developer knowledge.
  • Keep up to date with new technologies and continue to improve on existing workflows.
  • Contribute to creating a diverse, equitable, and inclusive culture, where every employee feels asense of belonging.

Required Qualifications:

  • Must possess a strong sense of composition, color, lighting, perspective, and scale
  • Demonstrated understanding of how light, shadow, and color create environmental tone andmood.
  • Proficiency in real-time lighting principles.
  • A strong team player who takes direction and constructive feedback well is integral to this position
  • Excellent communication and organizational skills, with the ability to work well in a collaborative team environment
  • Must be able to complete tasks on tight deadlines and work in a very fast paced environment

Desired

Qualifications:

  • At least 2 years experience in Unreal Engine
  • Advanced understanding of shaders
  • Experience with AR, XR and other new media concepts.
  • Experience in live TV, concerts or events.
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Position Requirements
10+ Years work experience
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