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Lead Building Designer

Job in Montreal, Montréal, Province de Québec, Canada
Listing for: Mattel
Full Time position
Listed on 2026-03-13
Job specializations:
  • Creative Arts/Media
    Creative Design / Digital Art, Digital Media / Production, Graphic Designer
  • Design & Architecture
    Creative Design / Digital Art, Digital Media / Production, Graphic Designer
Job Description & How to Apply Below
Position: Lead Building Experience Designer
Location: Montreal

CREATIVITY IS OUR SUPERPOWER. It’s our heritage and it’s also our future. Because we don’t just make toys. We create innovative products and experiences that inspire fans, entertain audiences and develop children through play. Mattel is at its best when every member of our team feels respected, included, and heard—when everyone can show up as themselves and do their best work every day.

We value and share an infinite range of ideas and voices that evolve and broaden our perspectives with a reach that extends into all our brands, partners, and suppliers.

The Team
:

Located in Montreal, the Mattel Building Sets campus is a creative hub focused on developing Mattel Brick Shop and Mega Bloks products for a global audience. The campus brings together cross-functional teams who collaborate to support innovation, creativity, and the evolution of iconic building brands. As part of Mattel’s global organization, the Montreal campus offers an inspiring environment where ideas grow and teams work together to bring imaginative building experiences to life.

The Opportunity:

As a Lead Building Experience Designer, you are responsible for maintaining and shaping the vision, the quality and consistency of Mattel Building Sets during the building and play phases. This role ensures that the journey from opening a box to completing a model is smooth, intuitive, delightful, and enriching.

You will be part of the Product Design team that create, develop and execute innovative construction toys.

As a strategist, designer and leader, you will work in close collaboration with cross-functional teams (design, engineering, marketing, quality, etc) to ensure the play experience is align with the intention of the different product element while captivating kids and families around the globe.

What Your Impact Will Be:

  • Lead and mentor the Building Experience Design team to ensure clear, consistent, engaging and intuitive step-by-step building instructions, across the portfolio.
  • Collaborate with product designers, engineers, and graphic designers to define the most optimal construction sequence.
  • Partnering with the team manager and working closely with project managers, help prioritize the team workloads while ensuring a uniform experience aligned with brand identity.
  • Coordinate and oversee playtests and usability studies to observe how users build and interact with Mattel Building Sets products, iterate on design when needed.
  • Create and present building journeys that emphasize fluidity, surprise, and a sense of accomplishment.
  • Produce digital renderings using tools such as Solidworks and Adobe Creative Suites.
  • Conduct competitive analysis.
  • Define and ensure the building experience adheres to Mattel’s quality standards.
  • Contribute to the evolution of design guidelines, process improvements and best practices.
  • What We’re Looking For:

  • DEC or Bachelor in Industrial Design or equivalent experience;
  • Minimum 5 to 8 years of relevant experience; including significant leadership experience;
  • Passion for design and strong interest in the construction toy industry;
  • Strong project presentation skills, positive influence and decision-making ability;
  • Broad vision with the ability to manage multiple projects simultaneously, varying in complexity.
  • Solid sense of initiative, responsibility, quality and attention to detail;
  • Interest in user-centric product design approach;
  • Sensitivity to storytelling;
  • Creativity and resourcefulness in problem-solving;
  • Natural, supportive, and inspiring leadership style;
  • Willingness to continuously learn, improve and evolve;
  • Good proficiency with 3D-2D softwares, (Solid Works, Adobe Suite, etc);
  • Knowledge of plastic materials is an asset;
  • Interest & knowledge of pop culture, video games, figurine collection, cinema;
  • Comfortable in French;
    English is an asset.
  • Demonstrated a growth mindset by staying curious and continuously learning, embracing challenges, and improving themselves.
  • Don’t meet every single requirement? At Mattel, we are dedicated to an inclusive workplace and a culture of belonging. If you’re excited about this role but your past experience doesn’t align perfectly with every qualification in the job description, we still…

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