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Software Engineer, Reliability San Mateo, CA, Engineering

Job in California, Moniteau County, Missouri, 65018, USA
Listing for: Roblox Corporation
Full Time position
Listed on 2025-12-02
Job specializations:
  • Software Development
    Software Engineer
Salary/Wage Range or Industry Benchmark: 153120 - 192890 USD Yearly USD 153120.00 192890.00 YEAR
Job Description & How to Apply Below
Position: Software Engineer, Reliability San Mateo, CA, United States Engineering
Location: California

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators.

At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.

A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.

We're looking for an outstanding engineer to join our Game Engine Reliability team where you will make a direct impact on the very foundation of Roblox. In this role, you'll be at the forefront of enhancing engine stability and reliability, particularly focusing on performance and crash metrics. You'll develop innovative software solutions to detect, mitigate, and isolate engine incidents, automating processes to catch issues early and drive our reliability metrics to new heights.

If you're excited by the challenge of solving complex, large-scale problems in the gaming world—especially in the realm of UGC, scale, and C++—and love working alongside passionate, experienced engineers, this is the perfect opportunity for you to thrive on our dynamic and growing game engine team.

  • Design and develop features especially in the area of engine reliability to help automatically root cause and abort on regressions.
  • Be able to root cause and isolate a change with debugging skills to connect the dots, telemetry and be able to mitigate production engine issues across cross platform products and game servers.
  • Be able to maintain composure in the time of crisis and be able to solve game engine problems.

You Have:

  • 1-3 years of professional experience
  • An undergraduate/graduate degree in Computer Science, engineering or a related field
  • One or more programming languages such as Python, C++, Typescript, and C#
  • A passion for games, user-generated content, and social networking
  • Experience navigating ambiguous environments and are able to quickly develop proficiency in coding standards
  • Experience reading, understanding, and parsing through haystacks of telemetry data and being able to isolate and root cause the problem.
  • Annual Salary Range

    $153,120 — $192,890 USD

    Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).

    Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.

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