Lead Product Designer - Guest UX Design
Job in
Minneapolis, Hennepin County, Minnesota, 55400, USA
Listed on 2026-01-13
Listing for:
Roundel
Full Time
position Listed on 2026-01-13
Job specializations:
-
Design & Architecture
Digital Media / Production, UI/UX Design, Product Designer
Job Description & How to Apply Below
1000 Nicollet Mall, Minneapolis,MN time type:
Full time posted on:
Posted Todayjob requisition :
RThe pay range is $ - $Pay is based on several factors which vary based on position. These include labor markets and in some instances may include education, work experience and certifications. In addition to your pay, Target cares about and invests in you as a team member, so that you can take care of yourself and your family. Target offers eligible team members and their dependents comprehensive health benefits and programs, which may include medical, vision, dental, life insurance and more, to help you and your family take care of your whole selves.
Other benefits for eligible team members include 401(k), employee discount, short term disability, long term disability, paid sick leave, paid national holidays, and paid vacation.
Find competitive benefits from financial and education to well-being and beyond at .
** About Target
** Working at Target means helping all families discover the joy of everyday life. We bring that vision to life through our values and culture. .Target UX is a group of design, content, research, and accessibility practitioners and experts, with a passion for improving and innovating our digital experiences for Target’s guests, team members, and partners. Here, we pride ourselves on designing tangible, inspiring, and impactful solutions that serve all aspects of our business– and being a part of the team means you will play a critical role for Target’s digital experience by increasing ease, simplicity, value, and delight for every touchpoint.
** About the role
** Join Target’s UX team to lead the Wayfinding experience across external traffic channels, SEO, Dynamic Landing Pages, and emerging AI-powered search and shopping pathways. As we evolve how guests discover, navigate, and shop across Target’s digital ecosystem, you will shape the connective tissue of the experience — ensuring guests feel oriented, supported, and confident at every entry this role, you will bring a systems mindset and a high degree of craft excellence to designing the frameworks that guide guests into and through their shopping journeys.
You’ll elevate how content, motion, hierarchy, structure, and semantics work together to make Wayfinding coherent and intuitive. Your work will influence some of the most guest-visible and high-traffic surfaces in Target’s digital footprint, from SEO-informed landing experiences to AI-generated pathways and dynamically assembled discovery flows.
You will collaborate deeply with engineering, product, data science, marketing, and other UX teams to define new standards and scalable systems that flex across surfaces. You’ll help the organization shift from designing pages to designing adaptive, intelligent systems that guide guests in thoughtful, future-forward ways.
We’re looking for a designer who obsesses over detail, understands how complex systems come together, and has the motion and visual design skills to express clarity through elegant interactions. If you’re excited to design the scaffolding that shapes how millions of guests begin and navigate their journeys, you’ll drive the next generation of Wayfinding at Target.
** Responsibilities
* ** Develop and contribute to UX strategy and vision for product experiences across digital platforms – influencing investment, collaborations, and the balance of new vs. Iteration
* Use your influence to identify and pursue user-centric outcomes within and across products
* Effectively facilitate multiple cross functional working teams and collaborate across multiple design and product teams
* Create design deliverables representative of the design process phase – such as journey maps, wireframes, user flows, UI design and prototypes
* Guide design process and mentor junior designers
* Investigate using both qualitative and quantitative research methods
* Hold design work to a high standard of craft, including accessibility, user research, information architecture, interaction design, visual design
* Advance a culture of human-centered…
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