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Automotive Graphics Embedded Software Engineer

Job in Markham, Ontario, Canada
Listing for: Qualcomm
Full Time position
Listed on 2026-01-09
Job specializations:
  • Software Development
    Software Engineer, C++ Developer, Embedded Software Engineer
Salary/Wage Range or Industry Benchmark: 80000 - 100000 CAD Yearly CAD 80000.00 100000.00 YEAR
Job Description & How to Apply Below

Want to work on the powerhouse engine behind high-performance hand-held graphics and rich user experiences with low power consumption?

Next-level visuals with super-fast responsiveness and superior connectivity for truly immersive experiences?

If you think your UI and advanced graphics applications look good now, wait until you see what is coming.
New Position.

We are looking for passionate and talented engineers to join Qualcomm the automotive graphics Software team. As a key member of our team, you will deliver graphics driver and feature development across Qualcomm's automotive chipsets. This role will involve working at all layers of the graphics software stack on different platforms and OS, including QNX, Greenhill Integrity, Linux, Android, and Hypervisors.

Responsibilities
  • Develop graphics drivers compliant with functional safety requirements.
  • Develop graphics driver on the virtualization environment.
  • Work with Automotive OEM and Qualcomm customer engineering team to triage and debug customer issues.
  • Design and develop new automotive graphics features, support for new hardware pre/post-silicon development, debugging software issues, optimizing software for performance and power, developing unit tests, and working with automotive OEMs.
Requirements
  • Embedded C and C++ coding skills
  • Kernel mode driver development
Preferred Qualifications
  • 2+ years relevant GPU experience (either external or internal to Qualcomm)
  • Experience with GPU optimization, advanced rendering, latency optimizations, and the ability to identify and isolate performance issues in graphics applications.
  • Industry experience in graphics user or kernel driver development in the fields of automotive.
  • Experience with writing vertex and fragment shaders using shading languages such as GLSL is a plus.
  • Knowledge in one or more of the following operating systems is preferred:
    Android, QNX, embedded Linux, Genivi, Integrity.
  • Knowledge of Graphics frameworks:
    Kanzi, QT, is a plus
  • Fluent in industry-standard software tools: SW/HW debuggers, code revision control systems (GIT, Perforce), IDEs, and build tools.
  • Strong communication skills (written and verbal), working with teams across multiple time zones.
  • Experience in the ISO
    26262 development process
  • Passion for excellence in programming and exceeding goals.
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