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Narrative Technical Designer

Job in Manchester, Greater Manchester, M9, England, UK
Listing for: Cloud Imperium Games
Full Time position
Listed on 2026-02-28
Job specializations:
  • Entertainment & Gaming
    Video Game
Salary/Wage Range or Industry Benchmark: 60000 - 80000 GBP Yearly GBP 60000.00 80000.00 YEAR
Job Description & How to Apply Below

We are a crowdfunded company and have a dedicated and enthusiastic community of backers who are helping us create the Best Damn Space Sim Ever. We want to build the best we can deliver and we believe wholeheartedly in the value of exceptional diverse talent.

As a Narrative Technical Designer based in Manchester you will be a member of the Social Team helping in pushing the story side of Squadron 42, on levels ranging from home bases to places where the action heats up! Squadron 42 is a narrative driven experience and what you work on will be a huge part of the game. Come and help us bring the verse to life!

What

You’ll Do
  • Collaborate with the Narrative, Animation, Audio, Design, Cinematic, and Art teams to bring to life compelling narrative elements and assure their proper technical set-up into game and maintain mission flow.
  • Assure the proper flow of Narrative levels and moments, including development and testing of a myriad of choices and outcomes that Players can experience.
  • Understand the game's script, identify any scenes that will not work narratively or technically and propose potential solutions.
  • Work with our in-house AI scripting and scene development tools.
  • Be the connection between the various development disciplines of animation, art, audio, and other design groups.
What Are We Looking For
  • A passion for developing Narrative scenes, scripted events, and Player experiences and for creating living, breathing worlds.
  • An attention to detail and a passion for creating cutting‑edge story‑focused games.
  • Functional experience with game engine and visual scripting tools such as Unreal Blueprint and Lumberyard Mannequin.
  • Strong knowledge of at least one scripting language (Blueprint, C#, etc).
  • Work seamlessly with other departments (AI, animation, code, level design, etc).
  • Self‑motivated and proactive in seeking out solutions to issues and improving workflows.
  • Present a strong interest in both the technical and creative aspects of game development.
CIG Diversity Statement

CIG is a global company, staunchly committed to cultivating a culture and workplace that celebrates all backgrounds, lifestyles, and perspectives. Together, we are creating a space where authentic recognition, appreciation, and understanding of the importance of diversity is fostered by everyone. As an Equal Opportunity Employer, we strive to build a team that represents all walks of life, and we want every employee to bring all the things that make them unique to the work environment.

The universe is as vast and varied as the people in it, and its our differences that make it special.

Fraud Statement

We are aware of people receiving job offers that fraudulently allege to be from CIG. These types of fraud can be carried out through false websites, fake email addresses claiming to be from our company, or social media. We do not ask for your personal info like bank account numbers, identification numbers, etc through social media or chat-based apps, nor do we request or send money for the purchase of business equipment.

If you suspect fraud, please report it to your local authorities, as well as reaching out to us at info{@} with any information you may have.

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