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Senior Concept Artist Generalist; of Tanks: HEAT

Job in Belgrade, Kennebec County, Maine, 04917, USA
Listing for: Wargaming
Full Time position
Listed on 2026-03-14
Job specializations:
  • Creative Arts/Media
    Video Game
  • Entertainment & Gaming
    Video Game
Salary/Wage Range or Industry Benchmark: 60000 - 80000 USD Yearly USD 60000.00 80000.00 YEAR
Job Description & How to Apply Below
Position: Senior Concept Artist Generalist (World of Tanks: HEAT)
Location: Belgrade

Job Overview

We’reexcited to launch a groundbreaking AAA game project - World of Tanks: HEAT and are looking for passionate, creative Senior Concept Artist Generalist to join our talented team. Our studio fosters a collaborative environment where your ideas arevaluedand your contributions will have a direct impact on the game’s success.

Our team is a mix of industry veterans and fresh talent, dedicated to pushing the boundaries of what games can be. If you thrive in a dynamic atmosphere and are eager to shape an exciting AAA title from the ground up, we want to hear from you! Join us in creating something truly special in the gaming world. Your next big opportunity awaits!

Reports to Art Director

What will you do?
  • Environment Design: create concept art for game environments, mostly exteriors, to enhance player exploration and engagement

  • Prop and Object Design: generate concept art for props, objects, and interactive elements within the game world, adding detail and depth to the overall environment and gameplay experience

  • UI/UX Design: collaborate with the UI/UX team to design backgrounds for user interfaces

  • Marketing Materials: produce concept art for marketing materials, including key art, promotional images, and visual assets used in trailers and advertisements, to attract and engage players

  • Storyboarding: assist in the creation of storyboards and visual sequences to visualize narrative elements, cutscenes, and gameplay scenarios, aiding in communication and planning

  • Iteration and Revision: iterate on concept designs based on feedback from stakeholders, making necessary revisions to enhance aesthetics, functionality, and alignment with project goals

What are we looking for?
  • Proven Experience:

    a strong portfolio demonstrating your concept art skills across a variety of styles and themes within the gaming industry

  • Artistic

    Skills:

    proficiency in digital art tools and software, such as Photoshop, Procreate, or equivalent applications, with a keen understanding of composition, color theory, and visual storytelling

  • Creativity: ability to generate original and innovative concepts that push the boundaries of visual design while staying true to the project's artistic direction

  • Collaboration:

    strong communication and collaboration skills to effectively work within a multidisciplinary team and translate concepts into tangible assets that meet project requirements

  • Adaptability: the flexibility to adapt your artistic style and approach to suit different project requirements, themes, and artistic directions

  • Time Management: ability to manage multiple tasks and meet deadlines in a fast-paced and dynamic environment without compromising quality

  • Passion for Games: a genuine passion for video games and a deep understanding of how concept art contributes to the overall gaming experience, driving player immersion and engagement

  • English: upper-intermediate level or higher
What additional skills will help you stand out?
  • Experience with 3D Software: familiarity with 3D modeling software, such as Maya or Blender, to create basic 3D mockups or reference models for concept art

  • Experience with game engines

  • Traditional Art

    Skills:

    proficiency in traditional art techniques, such as sketching, painting, or sculpting, to complement digital concept art creation and enhance visual storytelling

  • Storyboarding

    Experience:

    previous experience in storyboarding or sequential art for visual storytelling purposes, aiding in the development of narrative-driven content

Work mode
  • Onsite

  • This role is eligible for relocation & immigration support
Benefits

Benefits and perks are tailored to the local market and culture. Our benefits in Belgrade include:

  • Additional vacation days based on years of service at Wargaming: up to 5 days on top of the statutory minimum

  • Additional paid time off (5 Personal Days, Birthday Leave, Marriage Leave, Compassionate Leave)

  • Sick Leave Compensation, Maternity Leave Benefits

  • Premium Private Health Insurance

  • Career development and education opportunities within the company

  • English clubs and platform for learning languages

  • Mental well-being program (iFeel)

  • Commuting allowance

  • Company events

  • Fit Pass membership

  • Discounts for employees

  • Personal Gaming…

Position Requirements
10+ Years work experience
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