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Senior Software Engineer - Gameplay; Animation - Battlefield

Job in Los Angeles, Los Angeles County, California, 90079, USA
Listing for: Ripple Effect Studios
Full Time position
Listed on 2025-12-01
Job specializations:
  • Software Development
    Senior Developer, Software Engineer, Game Development / Testing, C++ Developer
Salary/Wage Range or Industry Benchmark: 160600 - 249300 USD Yearly USD 160600.00 249300.00 YEAR
Job Description & How to Apply Below
Position: Senior Software Engineer - Gameplay (Animation) - Battlefield

Senior Software Engineer - Gameplay (Animation) - Battlefield

Join to apply for the Senior Software Engineer - Gameplay (Animation) - Battlefield role at Ripple Effect Studios

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Electronic Arts creates next‑level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story, part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Battlefield is a storied franchise renowned for uncompromising combat gameplay for over two decades. With 100 million players and 5 billion hours played, the Battlefield team is looking to define the future of the first‑person shooter. Comprised of four world‑class studios across Criterion, DICE, Motive, and Ripple Effect—all powered by the Foundational tech team—the horizon is a connected Battlefield universe filled with immersive experiences built on our unique DNA.

At Ripple Effect, we are a studio where you can do the best work of your career. Above all, we’re driven by quality—in the games we create and in the studio we’ve built. Our values are grounded in continuous improvement, integrity, and a diverse environment where everyone’s ideas are heard.

Responsibilities

We are looking for a Senior Gameplay Engineer who is passionate about working with systems in both the Animation and Gameplay realms. You will be challenged to collaborate with a demanding team of animators, designers, and gameplay engineers to improve and polish gameplay systems and support our North‑bound experience. Additionally, you will mentor others, share best practices, and foster a culture of continuous improvement.

Qualifications
  • BSc in Computer Science or equivalent experience
  • Excellent C++ coder with 8+ years of experience
  • Several shipped games, preferably across PC and console
  • Experience working within a live service environment
  • Strong desire to mentor
  • Self‑driven with a strong sense of quality
  • Great collaborator with animators, game designers, and engineers
Nice to Have
  • Previous experience with Frostbite and Frostbite Animation systems
Benefits

We are proud of the great perks we offer: comprehensive health and benefit packages, tuition reimbursement, 401(k) with company match, and free video games. We also offer competitive compensation packages and a culture that thrives on creativity and individuality.

Next Steps

As part of the application process we might ask you to perform a practical work exercise. Apply online with a resume.

Compensation And Benefits

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors.

PAY RANGES
  • British Columbia (Vancouver or Victoria) $138,700 - $199,900 CAD
  • California (Los Angeles or San Francisco) $160,600 - $249,300 USD

In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with a baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.

In British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top‑up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full‑time employees.

Certain roles may also be eligible for bonus and equity.

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential to…

Position Requirements
10+ Years work experience
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