Senior Cinematic Lighter; Star Wars Jedi
Listed on 2026-02-08
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Entertainment & Gaming
Video Game, TV / Film Production -
Creative Arts/Media
Video Game, TV / Film Production
Overview
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when talented people have creative freedom, they’ll make extraordinary games that achieve the unexpected. From our roots as an indie studio to joining the expansive roster of studios at Electronic Arts, this remains our guiding principle. Our shipped titles include Apex Legends, Titanfall, Titanfall 2, Star Wars Jedi:
Fallen Order and Medal of Honor:
Above and Beyond. Learn more at This is a 12-month Temporary Full-Time opportunity working Hybrid in Los Angeles or Vancouver.
We are looking for a passionate Senior Cinematic Lighter who will work with design leadership, artists, code, and other departments to help us create an incredible experience for our players. You will report to the Lighting Director.
Responsibilities- Author lighting for real-time, in-game, cinematic sequences in UE5, supporting story, mood, composition, readability, continuity, and emotional storytelling to a high standard.
- Work in Sequencer to light scenes, maintain shot-to-shot continuity, and collaborate with other departments to produce visually stunning, technically complex cinema tics.
- Partner closely with Level Lighting Artists to maintain a cohesive look and feel between gameplay spaces and cinema tics.
- Translate art direction, narrative needs, previs, and gameplay context into industry-leading real-time cinematography.
- Author and tune lighting using Mega Lights and Lumen, balancing light counts and shadow quality against runtime constraints.
- Align on shared standards: exposure ranges, lighting ratios, color palette, grade guidelines, fog/volumetric baselines, and readability rules to maintain a consistent look.
- Ensure cinematic shot lighting respects contextual and performance constraints and avoids jarring transitions in and out of cutscenes.
- Profile and optimize lighting, atmospherics, and post effects to support a 60 FPS target on supported platforms.
- Diagnose and resolve production lighting issues and coordinate with Tech Art/Engineering when deeper rendering/pipeline work is required.
- Produce cinematic lighting at an extremely high visual bar for real-time cinema tics through strong craft and collaboration.
- Provide guidance and mentorship via reviews, conversations, and practical lighting notes to help maintain exceptional quality.
- Improve workflows by giving user feedback, developing our tools, writing documentation, and sharing best practices.
- Contribute to level lighting tasks if required.
- 5+ years of professional experience in real-time game lighting, including cinematic or narrative lighting responsibilities.
- Shipped at least one AAA title in a senior lighting-focused role (strong preference for multiple shipped titles in a senior cinematic lighting role).
- Strong production experience lighting in Unreal Engine 5.
- Demonstrated experience lighting real-time cinema tics with Sequencer in UE5, or equivalent tools, with the ability to maintain shot continuity.
- Strong working knowledge of Lumen lighting workflows and how to keep results stable and performant in motion.
- Mega Lights experience (or equivalent dense dynamic lighting experience) with the ability to balance light counts, shadow quality, and runtime cost.
- Proven ability to light for a 60 FPS target, using profiling, iteration, and tradeoffs while preserving artistic intent.
- Advanced understanding of cinematography, including camera and lighting language (blocking, lensing intent, exposure control, continuity, mood, and visual storytelling).
- Advanced understanding of photographic techniques and methods, such as practical lighting approaches, lighting ratios, motivated lighting, key/fill/rim strategies, and using real-world reference to create believable results.
- Excellent art fundamentals: composition, mood, color theory,…
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