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Surfacing​/Lookdev Artist

Job in Los Angeles, Los Angeles County, California, 90079, USA
Listing for: Eyeline
Full Time position
Listed on 2026-02-02
Job specializations:
  • Creative Arts/Media
    Video Game
  • Entertainment & Gaming
    Video Game
Salary/Wage Range or Industry Benchmark: 60000 - 80000 USD Yearly USD 60000.00 80000.00 YEAR
Job Description & How to Apply Below

The Surfacing/Lookdev Artist creates photorealistic textures and develops the look for hard surface and organic models, environments, hero creature work and character work.

Responsibilities
  • Create photorealistic textures, both hand-painted and from set photography to a level of detail necessary for hero CG assets
  • Assemble the textures into a shading network and tweaks its lookdev to accurately match the references
  • Work independently on defined tasks, but in collaboration with artists and supervisors in modeling, shading, and lighting during the look development process
Qualifications
  • Bachelor's degree or equivalent experience
  • Minimum two (2) years of experience in visual effects for live-action feature films or television
  • Hands-on experience using Mari or Substance Painter essential, Substance Designer and Sampler, Photoshop, ZBrush, Mudbox a plus
  • Working knowledge of a 3d software like Maya or equivalent necessary, V-Ray, Nuke a plus
  • Clear understanding of color space, shading, lighting, and rendering methodologies
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