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Surfacing/Lookdev Artist
Job in
Los Angeles, Los Angeles County, California, 90079, USA
Listed on 2026-02-02
Listing for:
Eyeline
Full Time
position Listed on 2026-02-02
Job specializations:
-
Creative Arts/Media
Video Game -
Entertainment & Gaming
Video Game
Job Description & How to Apply Below
The Surfacing/Lookdev Artist creates photorealistic textures and develops the look for hard surface and organic models, environments, hero creature work and character work.
Responsibilities- Create photorealistic textures, both hand-painted and from set photography to a level of detail necessary for hero CG assets
- Assemble the textures into a shading network and tweaks its lookdev to accurately match the references
- Work independently on defined tasks, but in collaboration with artists and supervisors in modeling, shading, and lighting during the look development process
- Bachelor's degree or equivalent experience
- Minimum two (2) years of experience in visual effects for live-action feature films or television
- Hands-on experience using Mari or Substance Painter essential, Substance Designer and Sampler, Photoshop, ZBrush, Mudbox a plus
- Working knowledge of a 3d software like Maya or equivalent necessary, V-Ray, Nuke a plus
- Clear understanding of color space, shading, lighting, and rendering methodologies
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