Narrative Director - Unpublished R&D Product
Listed on 2026-01-11
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Creative Arts/Media
Video Game -
Entertainment & Gaming
Video Game
Narrative Director you are not simply a storyteller, you are the architect who shapes the conceptual backbone of a game. Your craft lies in building cohesive narrative systems: world logic, tone, themes, and player motivations that unify the entire game. You will ensure that the project’s narrative architecture is coherent, elegant, and inseparable from gameplay systems. You translate high-level creative direction into clear narrative frameworks that empower designers and narrative creatives to build consistent, meaningful, and player-driven content.
Narrative Director on an Unpublished R&D Product will work directly with the Creative Director and alongside cross-disciplinary leaders in design, art, and audio. You will guide the team in authentically expressing the IP through the world while innovating responsibly within that universe. This role is ideal for someone who thrives on conceptual world building, systems thinking, and cross-disciplinary leadership. You’ll be accountable for the quality and integrity of all narrative surfaces in the game, while managing and mentoring the narrative team that executes on your frameworks.
Responsibilities:- Build the core narrative framework for the game
- Ensure all creative decisions uphold narrative integrity, internal logic, and authenticity
- Collaborate with Riot IP teams to ensure alignment
- Partner with the Creative Director to break high-level creative pillars into usable, systemic narrative components
- Define frameworks that narrative designers and writers use to create content
- Manage and mentor narrative designers and writers, fostering a shared language of systems-oriented narrative craft
- Provide constraints, pillars, and frameworks that elevate the team’s moment-to-moment content
- Maintain coherence and quality across narrative
- Contribute writing and documentation where needed, but your primary contribution is direction and architecture, not content volume
- 13+ years in narrative design, world building, creative direction, systems design, or equivalent roles in the gaming industry
- 8+ years managing narrative creatives or cross-disciplinary teams
- Leadership experience shipping a AAA or major live game in a narrative, creative, or design capacity
- Ability to evaluate and ensure quality across writing, VO, world building, and systemic narrative surfaces, even without personally writing all of them
- Capable of operating with minimal support and driving clarity across complex creative spaces
- Portfolio or samples demonstrating world building, narrative system design, thematic architecture, or conceptual frameworks.
Qualifications:
- Professional experience working within established IP and crafting new IP systems.
- Experience collaborating with cross-disciplinary leads in design, IP, and art to create unified world experiences.
Application Requirements: Along with your application, please also include work samples showing your ability to craft narrative systems, world logic, thematic pillars, or conceptual frameworks. Please also include brief storytelling writing samples of traditional scripts and/or prose.
For this role, you'll find success through craft expertise and a collaborative spirit that prioritizes the delight of players. We will look at your past studies and experience, but for this role, we also look for dedicated people with a personal relationship with games. If you embody player empathy and care about players' experiences, this is the role for you!
Our Perks:Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner, and children, and a 401k with company match. Check out our benefits pages for more information.
At Riot Games, we put players first. That mission drives every decision in our quest to create games and experiences that make it better to be a player. Whether you’re working directly on a new player-facing experience or you’re supporting the company as a whole, everyone at Riot is part of our mission. And just like in our games, we’re better when we work together.
Our…
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