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Senior Graphics Programmer

Job in Greater London, London, Greater London, EC1A, England, UK
Listing for: Build a Rocket Boy
Full Time position
Listed on 2026-01-13
Job specializations:
  • Software Development
    Software Engineer, C++ Developer, Game Development / Testing, Senior Developer
Job Description & How to Apply Below
Location: Greater London

Senior Graphics Programmer

Department: Engineering

Employment Type: Permanent - Full Time

Location: Remote

Description

As our new Senior Graphics Programmer here at Build A Rocket Boy you will help develop state of the art visuals for our existing and upcoming games. You will work closely with multiple departments to implement, maintain, and optimize engine and rendering features.

You are a self-starter, can deliver work on time, and work well in a team of programmers, artists, and designers.

Key Responsibilities
  • Deliver high quality and high-performance rendering systems using appropriate levels of abstraction, data structures and algorithms inside the Unreal Engine 5 codebase.
  • Investigate and improve performance and memory usage across all platforms (PC, consoles).
  • Monitor performance and stability data from our games and use this to adapt Unreal Engine for our use-cases.
  • Test, document, and maintain the code systems you implement.
  • Prioritize, plan and manage the time of assigned tasks with oversight.
  • Communicate clearly with other team members with minimal external help.
  • Collaborate with other teams to deliver new features and to solve complex technical problems.
  • Be vigilant for and report new problems, delays and risks to the appropriate Lead/Director.
Requirements
  • Extensive C++ and graphics programming experience. Ability to code, architect and debug core systems and utilise multi-threaded programming techniques.
  • Proficient in shader languages (HLSL, GLSL, CG, etc.)
  • Solid understanding of modern GPU architecture and pipelines
  • Experience with at least one modern graphics APIs (Direct

    X, Vulkan, console APIs, etc.). Preferably Direct

    X 12.
  • Experience profiling and optimizing graphics systems and shaders in a large codebase.
  • At least 4 years of experience working as a graphics engineer on multi-platform games for PC and consoles.
Bonus
  • Experience working with Unreal Engine
  • Experience with PS5 and Xbox Series consoles
Benefits

Our Global Benefits & Perks

  • Unlimited coaching & therapy — with Oliva, to support your mental health
  • Stock Options — everyone owns a piece of our success
  • Pension scheme — up to 5% employer matched contribution to finance those golden years
  • Socials —office & remote events, play sessions and company-wide parties
  • And even more benefits based on your location!
If you’re based in the UK
  • 25 Annual Leave + 8 bank holidays - we’re flexible with most bank holidays so you can use the time to celebrate what’s important to you
  • Private Medical Insuranc
    e - full cover with AXA
  • Healthcare Cash Plan - Level 3 cover with Medicash
  • Cycle2

    Work

    Scheme - lease a bike through us and save on tax too!
  • Electric Car Charging - electric car charging at our Port office in Edinburgh, Scotland.
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Position Requirements
10+ Years work experience
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