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Senior Texture Artist

Job in Greater London, London, Greater London, EC1A, England, UK
Listing for: Framestore Limited
Full Time position
Listed on 2026-01-13
Job specializations:
  • Creative Arts/Media
    Video Game, Computer Graphics / 3D / Animation, Digital Media / Production, Creative Design / Digital Art
Salary/Wage Range or Industry Benchmark: 60000 - 80000 GBP Yearly GBP 60000.00 80000.00 YEAR
Job Description & How to Apply Below
Location: Greater London

The multi-Oscar-winning creative Film & Episodic Studio at Framestore has worked with some of the greatest storytellers in film today. Collaborating with directors and producers across the complete filmmaking process to help design, plan and create beautiful images, we focus on finding innovative creative solutions to support their vision and set new standards for visual effects in cinema.

Framestore combines talent and technology to bring life to everything we create. Driven by creativity and inspired by the future, we set out every day to reframe the possible.

What you’ll do
  • Collaborate with the Supervisors and Lead Texture Artist to execute the required look of CG assets
  • Continual and efficient communication with the Look Dev and Modelling departments
  • Quality control of texture maps prior to publishing to ensure consistency
  • Meeting schedules and set deadlines while maintaining the highest standards
  • Communicating with Production and Leads regarding schedules and deadlines
  • Sharing techniques, reference material and ideas with the team
  • Supporting the Lead with mentoring and training more junior artists
  • Extensive knowledge and film production experience of Mari, Substance Painter and Designer, Photoshop, and experience in a 3D package
  • The ability to work within a team of other Texture Artists and independently; commitment to creative collaboration within the team and with other departments
  • Proactive and excellent communication, organisational and interpersonal skills
  • An interest in new tools, software, data and other related technology
  • An interest in continually improving your technical and artistic abilities
  • Creative problem‑solving skills, the proven ability to work well under pressure and openness to taking direction and ability to embrace change
  • Reliable with good timekeeping and the ability to meet set deadlines
  • Modelling and Lookdev skills or experience with a working knowledge of nuke desirable.
Accessibility Statement

Our Melbourne studio is fully accessible, with step‑free entry, accessible toilets on all floors, and quiet spaces available. We are committed to supporting disabled colleagues and providing an inclusive workplace for everyone.

Application Process & Deadline

To apply, please complete the linked application form or email your resume and portfolio to  with the subject line:
Senior Texture Artist - Melbourne.

We review all applications manually and do not use artificial intelligence to screen candidates. If you require any adjustments or support during the application process, please let us know—we are happy to accommodate your needs.

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Position Requirements
10+ Years work experience
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