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Facial Modeller; DNEG VFX

Job in Greater London, London, Greater London, England, UK
Listing for: DNEG Group
Full Time position
Listed on 2025-11-29
Job specializations:
  • Creative Arts/Media
    Digital Media / Production, Video Game, Computer Graphics / 3D / Animation
Salary/Wage Range or Industry Benchmark: 40000 - 60000 GBP Yearly GBP 40000.00 60000.00 YEAR
Job Description & How to Apply Below
Position: Facial Modeller (DNEG VFX)
Location: Greater London

Facial Modellers at DNEG focus on creating highly accurate digital likenesses and expressive facial asset systems for world-class VFX and TV projects. You will work closely with texture, shader, look-development and rigging teams to deliver hero-quality assets that hold up in extreme close-ups, LED volumes, high-resolution formats and next-generation real-time workflows.

Must Haves
  • Demonstrated ability to create accurate digital likenesses in neutral and FACS expressions.
  • Strong understanding of facial anatomy, expression mechanics and muscle systems.
  • A very keen eye for detail
  • Excellent spatial awareness and a refined sense of form, proportion and silhouette.
  • Expert knowledge of polygon/sub-D modelling in Maya with an ability to quickly learn proprietary tools.
  • A working knowledge of packages such as Mudbox or Z-brush
  • Ability to produce clean, animation-friendly topology and efficient UV layouts.
  • Understanding of how model detail translates into displacement workflows, shaders and material look-development.
  • Ability to objectively assess likeness accuracy and iterate quickly according to feedback.
Nice to Have
  • A working knowledge of Linux
  • Experience working with facial scanning, photogrammetry, or machine-learning-driven facial pipelines.
  • Familiarity with wrap-based workflows (e.g., R3DS Wrap).
  • Knowledge of real-time engines (Unreal/Unity) for facial asset review.
  • 4+ years experience in high-end VFX, TV, or AAA games.
  • Knowledge of NURBS modelling
  • At least 4 years’ experience modelling creatures for high end film or TV
  • A passion for human and creature anatomy.
  • Previous experience producing hero-quality facial assets within a creature or character team.
About You
  • Meticulous, observant and committed to delivering photoreal results.
  • Clear communicator and collaborative team player.
  • Adaptable and eager to learn new tools and techniques, including in-house technologies.
  • Calm under pressure with strong time-management skills and an accurate sense of task duration.
  • Self-driven with a proactive, solution-focused mindset.
  • Objective and self-critical eye with a strong sense of quality contro
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