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Senior Software Architect

Job in Laguna Hills, Orange County, California, 92653, USA
Listing for: BrainChip
Full Time position
Listed on 2026-03-08
Job specializations:
  • Software Development
    Software Engineer, AI Engineer
Salary/Wage Range or Industry Benchmark: 150000 - 200000 USD Yearly USD 150000.00 200000.00 YEAR
Job Description & How to Apply Below


* We are not accepting outside agencies at this time*

Brain Chip is pioneering neuromorphic edge AI processors that deliver ultra-low-power intelligence at the point of data creation. We are seeking a seasoned Principal Software Architect with 7+ years of deep systems software experience to own the full developer platform for our 3rd-generation Neural Processing Unit (NPU).

Reporting directly to the CTO and partnering closely with our internal compiler lead, you will architect, integrate, and deliver a production-grade software ecosystem—including a VS Code-based IDE with embedded LLM assistance, system-level profiling, target-side boot loader, RTOS integration, and advanced debugging—all built atop mature open-source foundations and our in-house compiler.

Your mission: assemble together a seamless, best-in-class developer experience that hides complexity and accelerates adoption of Brain Chip’s unique neuromorphic hardware.

This is a hybrid role, in our Laguna Hills, CA office 2x-3x a week.

Key Responsibilities
  • 1. Developer Platform Architecture & Integration
    :
    Own end-to-end integration of our internal compiler into a unified toolchain with runtime, IDE, debugger, profiler, and deployment pipeline.
  • 2. VS Code IDE with LLM-Powered Developer Assistance
  • 3. System-Level Profiling & Performance Observability
    • Architect a secure, minimal target boot loader supporting:
  • 5. Debugging & Hardware-in-the-Loop Workflow
    • Extend GDB/LLDB with NPU-specific commands for cycle-accurate stepping, event tracing, and state inspection (membranes, synapses, queues).
    • Support JTAG, SWD, and OTA debug with non-intrusive hardware tracing.
  • 6. Hardware-Software Co-Design Feedback Loop
    • Work hand-in-hand with the CTO and silicon team to expose hardware capabilities via software abstractions.
    • Use profiling and simulation data to influence microarchitecture (e.g., memory tiling, sparsity engines, event routing).
Qualifications
  • Education:

    BS in Computer Engineering, Computer Science, Electrical Engineering, or equivalent.
  • Experience:

    7+ years in systems software; 3+ years integrating and productizing complex tool chains (compilers, IDEs, debuggers, profilers).
  • Proven success shipping VS Code extensions or full developer platforms used by external teams desired.
  • Deep experience with open-source integration and upstream contribution workflows.
  • Technical Expertise in many of the following:
    • IDE & Tooling: VS Code Extension API, LSP, DAP, Type Script, Web Assembly UI.
    • Debug & Profiling: GDB/LLDB extensions, OpenOCD, eBPF, perf, hardware trace (ETM/HTM).
    • RTOS & Embedded:
      Zephyr/FreeRTOS, device trees, linker scripts, bare-metal bring-up.
    • Languages:

      Expert in C/C++, Rust; strong in Python, Type Script.
  • Domain Fit:
    Experience with edge AI, neuromorphic, or ultra-low-power SoCs strongly preferred and/or intense curiosity and interest.
Preferred Qualifications
  • Upstream contributions to VS Code, LLVM, Zephyr, OpenOCD, or other large opensource projects.
  • Experience with LLM integration in IDEs (Copilot, Code Llama, custom fine-tuned models).
  • Secure boot and firmware update systems in production devices.
  • Patents or publications in developer tools, profiling, or edge AI deployment.
  • Strong Background in robotics and embedded system
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Position Requirements
10+ Years work experience
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