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Lead UX Designer

Job in Town of Poland, Jamestown, Chautauqua County, New York, 14701, USA
Listing for: CD Projekt
Full Time position
Listed on 2026-01-27
Job specializations:
  • Entertainment & Gaming
    Video Game
Salary/Wage Range or Industry Benchmark: 60000 - 80000 USD Yearly USD 60000.00 80000.00 YEAR
Job Description & How to Apply Below
Location: Town of Poland

To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our YouTube channel where we share behind-the-scenes insights and stories direct from our team members!

Job Description

CD PROJEKT RED is looking for a Lead UX Designer to define the overall user experience — visual, interactive, and workflow design — of Project Sirius, a multiplayer game set in The Witcher universe.

This role’s primary focus is on ensuring an inclusive, intuitive, immersive, rewarding, and memorable experience. To achieve this requires working in a truly cross-departmental environment and constantly researching, observing, and iterating on the user’s experience in UI navigation, game flow, and moment-to-moment interactive clarity. The person in this role will report to the Design Director.

(This position requires working in our Warsaw Studio. Hybrid working mode available)

Daily Responsibilities:

  • Collaborate closely with the Lead UI Artist to develop UI screens and layouts that support cohesive and accessible user experiences.
  • Lead the UX design of layouts and interaction guidelines for user interfaces, game menus, and overall player journeys.
  • Build, support, and guide a team of UX designers while establishing inclusive best practices and methodologies.
  • Design and prototype layouts, navigation structures, and usability systems.
  • Define goals for, and participate in, playtests to refine the UX based on player feedback and observed behaviors.
  • Work closely with UX Researchers to translate user research, marketing insights, and community feedback into thoughtful, player-centered design.
  • Produce and maintain design documentation and collaborate with Production to ensure implementation aligns with timelines and resources.
  • Communicate openly with teammates to gather feedback and continuously refine your work.
Qualifications
  • Approximately 5+ years of experience in UX Design, including some leadership responsibilities.
  • Shipped at least one AAA title.
  • Deep knowledge of current game titles and industry best practices to inspire and communicate original ideas.
  • Comfortable working both independently and collaboratively to deliver meaningful outcomes.
  • Proficiency with industry-standard prototyping tools (e.g. Figma, Sketch, Creative Cloud) and collaboration tools (e.g. Miro).
  • Strong understanding of UI/UX best practices and information architecture.
  • Interest in implementing and refining UX features in Unreal Engine.
  • Clear and thoughtful communication skills, in both verbal and written formats.
  • Open to giving and receiving feedback that strengthens both the project and the team.
  • Demonstrates curiosity, kindness, and a collaborative, problem-solving mindset.

Nice to Haves

  • Experience as a UX Designer on a multiplayer game.
  • Experience creating prototypes and wireframes in Unreal Engine.

Candidates should include a portfolio in their application.

Additional Information
  • Office-First: working primarily inthe Warsaw studio in ahybrid mode.

Relocation support

  • Relocation package – flight ticket, company apartment for your first month, relocating your pet, shipping your belongings: it’s all covered.
  • Relocation assistance — processing your legalization operations for you, assistance with finding residence, tax settlements - all you need to feel right at home is taken care of.
  • Polish lessons for foreign employees — and for your spouse or partner, too.
  • Paid Leave — from 20 to 26 days of holiday for every team member per year, paid sick leave, and paid maternity & paternity leave.
  • Flexible working hours — start your workday anytime between 8:00 and 10:00 AM.
  • Trainings, lectures and courses — internal workshops, external training for each employee, ‘Meet a star’ events, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available. There’s always something to learn!
  • REDs have access to the cafeteria platform through which they can receive subscription benefits, additional medical packages or vouchers and codes to shops and cinemas.
  • Merch — gifts for newborn rebels and regular chances to nab some cool swag!
  • A welcome pack…
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