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Senior Artist

Job in Town of Poland, Jamestown, Chautauqua County, New York, 14701, USA
Listing for: ZeptoLab
Full Time position
Listed on 2026-01-26
Job specializations:
  • Entertainment & Gaming
    Video Game
  • Creative Arts/Media
    Video Game
Salary/Wage Range or Industry Benchmark: 60000 - 80000 USD Yearly USD 60000.00 80000.00 YEAR
Job Description & How to Apply Below
Location: Town of Poland

We're looking for a Senior Artist to join a small, focused prototyping team working on new game ideas. This role is perfect for someone who enjoys moving fast, experimenting, and bringing ideas to life — from rough concepts to polished, playable prototypes.

What You'll Be Doing
  • Working in a small research and prototyping team on early-stage game concepts
  • Creating gameplay and UI mockups to quickly test ideas
  • Producing 2D and 3D assets in a casual / hyper-casual style
  • Designing and iterating on game UI/UX
  • Implementing assets directly in Unity
  • Creating and maintaining UI layouts in Unity
  • Animating 2D & 3D assets and UI elements
  • Creating visual effects (VFX) to enhance gameplay and feedback
What We Expect From You Experience & Skills
  • Portfolio showcasing casual or hyper-casual game art
  • 3+ years of experience in the game industry
  • Strong skills in 2D and 3D asset creation
  • Solid understanding of UI/UX for games
  • Confident working with Unity (assets, layouts, implementation)
  • Good knowledge of animation basics
  • Strong VFX skills in Unity
  • Excellent command of Adobe Photoshop and Blender
  • Ability to optimize work using store assets and libraries
AI & Modern Workflows
  • Solid understanding of AI tools and how to use them in production (e.g. Gemini, ChatGPT and curiosity to experiment and learn more)
  • A mindset focused on fast, high-quality output using all available tools (AI, Unity libraries, asset stores, internal tools, etc.)
Ways of Working
  • Comfortable working in a small, fast-moving team
  • Clear understanding of prototyping priorities
  • Flexible, adaptable, and quick to learn
  • Creative problem-solver who enjoys finding smart solutions
  • Positive, proactive attitude
  • Good communication skills
  • English proficiency:
    Upper-Intermediate / Advanced
Nice to Have
  • Knowledge of Unity shaders
  • Experience with Adobe Animate, Spine, or After Effects
Why This Role Is Interesting
  • You'll work on new ideas and new games, not live production only
  • High level of creative freedom and ownership
  • Strong focus on experimentation and fast iteration
  • Real impact on shaping future projects from the earliest stages
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Position Requirements
10+ Years work experience
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