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Robotics Simulation Systems Engineer

Job in Irvine, Orange County, California, 92713, USA
Listing for: FieldAI
Full Time position
Listed on 2026-03-03
Job specializations:
  • IT/Tech
    Systems Engineer, Robotics
  • Engineering
    Systems Engineer, Robotics
Salary/Wage Range or Industry Benchmark: 70000 - 300000 USD Yearly USD 70000.00 300000.00 YEAR
Job Description & How to Apply Below
Position: 3.22 Robotics Simulation Systems Engineer
Field AI is transforming how robots interact with the real world. We are building risk-aware, reliable, and field-ready AI systems that address the most complex challenges in robotics, unlocking the full potential of embodied intelligence. We go beyond typical data-driven approaches or pure transformer-based architectures, and are charting a new course, with already-globally-deployed solutions delivering real-world results and rapidly improving models through real-field applications.

About the Job

You'll build and own the simulation stack that powers development and testing for legged robots, humanoids, and car-like platforms. The work spans software-in-the-loop (SIL) and hardware-in-the-loop (HIL) setups, GPU-accelerated physics and learning loops, synthetic data generation, and rigorous Monte Carlo evaluation-with clear, visual reporting. You'll also scale sim farms and data pipelines in AWS and work hands-on in Gazebo/Ignition and NVIDIA Isaac Sim
.

What You'll Get To Do
    • Own SIL/HIL simulation infrastructure
    • Design, implement, and maintain SIL/HIL rigs, including real-time loops, I/O, and fault-injection.
    • Integrate simulators into CI/CD for repeatable, automated regression testing.
    • Develop sensor/actuator interfaces and bring-up procedures for lab and field use.
    • Model robot and vehicle dynamics
    • Build and validate dynamics models for legged systems, humanoids, and car-like platforms.
    • Implement contact/friction models, parameter identification, and sensor/terrain effects.
    • Create configurable scenarios, environments, and disturbances for coverage testing.
    • Accelerate workloads on GPU
    • Parallelize simulation, perception, and policy evaluation using CUDA and Py Torch .
    • Profile and optimize kernels, memory movement, and mixed CPU/GPU pipelines.
    • Scale Monte Carlo campaigns across local GPUs and AWS (e.g., EC2/EKS/Batch) for fast iteration.
    • Generate data and close the ML loop
    • Produce synthetic datasets with domain randomization and high-fidelity annotations.
    • Connect simulation output to training pipelines; track dataset versions and metrics.
    • Manage datasets in AWS S3 and wire up distributed processing for large data volumes.
    • Plan experiments and report results
    • Design statistically sound Monte Carlo studies and acceptance tests.
    • Visualize performance with plotting libraries (e.g.,
      Bokeh
      /Matplotlib); publish dashboards.
    • Summarize findings in clear engineering reports and reviews.
    • Integrate with robotics software
    • Build ROS/ROS2 nodes, messages, and tooling; simulate sensors and networks.
    • Develop and test in Gazebo/Ignition and NVIDIA Isaac Sim (plugins, sensor models, physics configs).
    • Create reproducible dev environments (Docker, CMake) and enforce code health (linting, tests).
What You Have
    • 3+ years building robotics simulation or controls software (or equivalent research/industry experience).
    • Strong coding in Python and C/C++, plus solid Linux, Git, CI/CD, and containerization practices.
    • Hands-on experience building SIL/HIL setups, including real-time constraints and hardware I/O.
    • Proficiency with ROS and ROS2 development (nodes, topics, services, bags).
    • Hands-on with Gazebo and NVIDIA Isaac Sim (sensor plugins, physics configuration).
    • Solid background in rigid-body kinematics/dynamics
      , contact/friction, and basic state estimation.
    • Proven GPU experience:
      CUDA programming and Py Torch for accelerated simulation/ML loops.
    • AWS experience for simulation and data pipelines (e.g., EC2 GPU instances, EKS/Batch, S3, IAM).
    • Ability to design and run Monte Carlo simulations and report results with Bokeh
      /Matplotlib.
    • Synthetic data generation for ML training (domain randomization, labeling, dataset versioning).
The Extras That Set You Apart
    • Deep expertise with simulator internals and advanced features (Isaac Sim/Omniverse USD, Gazebo/Ignition plugins), plus Mu Jo Co  or Chrono.
    • Prior work on legged/humanoid control or car-like dynamics (trajectory planning, MPC, tire/ground models).
    • Sensor simulation depth (cameras, LiDAR, IMU) with realistic noise and distortion models.
    • Distributed compute for large-scale simulation (multi-GPU, Ray/Kubernetes) and AWS infra-as-code (Terraform/Cloud Formation).
    • Safety-critical mindset and familiarity with robotics/automotive standards
    • Publications, patents, or significant open-source contributions in simulation, control, or robotics tooling.
    • Experience bringing up real robots and closing the sim-to-real gap through calibration and validation.
Compensation and Benefits

Our salary range is between ($70,000 - $300,000 annual), but we take into consideration an individual's background and experience in determining final salary; base pay offered may vary considerably depending on geographic location, job-related knowledge, skills, and experience. Also, while we enjoy being together on-site, we are open to exploring a hybrid or remote option.

Why Join Field AI?

We are solving one of the world's most complex challenges: deploying robots in unstructured, previously unknown environments. Our Field Foundational Models™ set a new standard in…
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