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Sound Effects Editor - Gaming

Job in Irvine, Orange County, California, 92713, USA
Listing for: Adecco
Full Time position
Listed on 2026-01-01
Job specializations:
  • Creative Arts/Media
    Video Game
  • Entertainment & Gaming
    Video Game
Salary/Wage Range or Industry Benchmark: 90 - 100 USD Hourly USD 90.00 100.00 HOUR
Job Description & How to Apply Below

This range is provided by Adecco. Your actual pay will be based on your skills and experience — talk with your recruiter to learn more.

Base pay range

$90.00/hr - $100.00/hr

Join a world-class team shaping the future of storytelling through immersive sound. Our client is looking for an experienced Sound Effects Editor to help push the boundaries of what’s possible in immersive media. This position supports a growing internal sound team creating next-generation spatial experiences for an advanced mixed reality platform. The ideal candidate thrives at the intersection of art and technology, with a passion for storytelling through sound in surround and immersive formats.

Key Qualifications

  • 7+ years of post-production experience with a focus on sound design and effects editing for surround and immersive formats (Dolby Atmos, Ambisonics, etc.)
  • Proficient in Pro Tools and Soundminer, including metadata tagging and sound library organization
  • Strong background editing multichannel recordings (5.1, 7.1, Ambisonic, etc.)
  • A sharp ear for detail and a deep understanding of how sound shapes emotion and space
  • Comfortable working on multiple concurrent projects in a fast-paced, deadline-driven environment
  • Agile and open to experimentation, especially within emerging media formats
  • Technical curiosity with the ability to adapt to cutting-edge workflows and in-development tools
  • Experience collaborating with creatives, technologists, and stakeholders across disciplines

Description

As a Sound Effects Editor, you’ll work closely with the internal Audio Lead and cross-functional teams to craft immersive audio experiences for mixed reality content. This role demands both creative intuition and technical expertise to build soundscapes that feel emotionally rich and spatially believable. You’ll edit and design for a range of genres, sometimes delivering rough premixes when needed. Whether crafting environments, designing unique effects, or organizing extensive libraries, your work will play a vital role in defining how people experience this new frontier of storytelling.

Education & Experience

  • BA/BS or equivalent professional experience

Preferred Experience

  • Familiarity with non-traditional formats like VR, interactive media, or game audio
  • Experience with Reaper is a plus
  • Understanding of multichannel recording techniques
  • Comfortable using basic command line tools for launching apps and scripts

This role is an exciting opportunity to help pioneer immersive content experiences for a new era of spatial computing—ideal for someone passionate about audio innovation at the highest level.

Seniority level
  • Seniority level

    Mid-Senior level
Employment type
  • Employment type

    Contract
Job function
  • Job function

    Art/Creative
  • Industries Computer Games and Movies, Videos, and Sound

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